Tide of Shadows
by mik1264
1 | Start
Welcome to the Coastal Realms! You find yourself in a small Village nestled between ancient forests and the distant sound of ocean waves. The morning sun casts long shadows as villagers begin their daily routines. Where would you like to go?
2 | walk the main road
As you walk along the dirt main road, you pass villagers nodding respectfully. Ahead lies the local Tavern with its weathered sign swaying in the breeze. To your right, a modest Shop displays basic goods. The Forest path beckons to the east.
3 | go inside the shop
You enter the small shop, bell tinkling above. The elderly shopkeeper, Mr. Finn, looks up from his ledger. Shelves hold basic supplies - dried goods, tools, rope, and simple clothing. A few healing potions glint in a locked cabinet.
4 | greet the shopkeeper
“Ah, good morning!” Mr. Finn brightens, setting aside his quill. “Don't get many new faces here. Just got some fresh supplies from the Oceanside City traders. Anything particular you're seeking today?” His eyes sparkle with friendly curiosity.
5 | I just came to your village so I'm having a look around. My name is Wenn.
“Wenn! A fine name,” Mr. Finn smiles warmly. “You've picked an interesting time to visit. There's talk of strange lights in the Forest ruins lately, and some merchants haven't returned from their usual routes. Making folks nervous, it is.”
6 | Forest ruins?
“Aye, remnants of the old elven kingdom, about half a day's walk east. Beautiful and dangerous place. Some say the lights are fey magic, others think treasure hunters found something they shouldn't have. The druids are unusually quiet about it all…”
7 | I never met druids or elves. Do you have a lot of them living in the village?
“Just a handful of elves here - mostly traders. The druids keep to themselves in the Forest. Ah, but if you're curious, Old Lyra at the Tavern is an elf. Been here longer than me, knows all the old stories. She might tell you more over a mug of ale.”
8 | Ale sounds nice. Pleasure to meet you! I'll come around if I need to buy something.
“Safe travels, Wenn! Mind yourself if you head to the Forest,” Mr. Finn calls after you. Outside, you can see the Tavern's chimney smoking, promising warmth and stories within. The morning crowd would be gathering about now.
9 | Where I am?
You're standing in the Village's main road, having just stepped out of Mr. Finn's Shop. The Tavern is just ahead, its wooden sign creaking in the breeze. To the east, you can see the Forest's edge, while the rest of the Village spreads out around you.
10 | What do I have with me?
You carry a simple traveler's pack with basic supplies, a small coin purse with a modest amount of silver, and plain traveling clothes. You also have a basic sword at your hip - nothing fancy, but serviceable enough to defend yourself.
11 | Count the coins
You find 15 silver pieces and 3 copper pieces in your coin purse - enough for a few days of modest living, including meals and lodging at the Tavern, but not enough for any significant purchases at Mr. Finn's shop.
12 | Any bookes or notes in my bag?
Searching your pack, you find a small, worn journal with several blank pages and a few travel notes about the coastal regions. There's also a folded letter, sealed with wax, addressed to someone named “Maester Aldrich” at the Island Monastery.
13 | Walk the main road further
As you continue down the main road, the Tavern's entrance is now directly beside you. You hear muffled conversation and the clink of mugs from within. Further ahead, the road winds toward the Forest, where ancient trees loom mysteriously.
14 | Walk into the tavern and take a look around
You enter the warm, torch-lit tavern. Old Lyra, the silver-haired elf, tends the bar while a few locals enjoy late morning drinks. A group of farmers discusses the strange forest lights in hushed tones. A hooded figure sits alone in the corner.
15 | Hello you must be Lyra.
“Indeed I am,” she smiles warmly, her ancient elven eyes twinkling with curiosity. “Welcome to our humble village. Mr. Finn mentioned you might stop by - Wenn, yes? Can I offer you some ale or perhaps our morning stew?”
16 | Stew sounds great! I’m hungry from the road
“Coming right up!” Lyra ladles steaming stew into a wooden bowl. “Fresh bread too - baked this morning.” She pauses, studying you. “You've come quite a distance, I suspect. We don't get many carrying letters for the Island Monastery…”
17 | How do you know I carry one? Smile an wink to Lyra.
“Elven eyes miss little,” she winks back, leaning closer. “And news travels fast in small villages. Though…” her voice drops to a whisper, “you might want to keep that letter less obvious. The hooded one in the corner has been asking about monastery correspondence.”
18 | Do you know him?
“No,” Lyra murmurs, pretending to wipe the counter. “Started showing up three days ago. Strange timing, with those lights in the ruins and all. Something's stirring, Wenn, and I don't just mean your stew.” Her eyes dart cautiously to the hooded figure.
19 | Did he somehow explain his interest in monastery correspondence?
“Claims to be a scholar,” Lyra whispers, pouring ale. “But scholars from Oceanside City usually announce themselves to our council. This one… he asks too many questions about secret monastery writings. And his accent…” she trails off, frowning.
20 | What about it?
“It's eastern… far eastern,” she says quietly while sliding your ale closer. “Beyond the known maps. Last time I heard it was during the Mage Wars, three centuries ago. Those weren't good times.” She glances uneasily at the stranger's gloved hands.
21 | That sounds creepy
“Indeed. Whatever you do, avoid the Forest path after dark. I've seen him heading that way at sunset.” Lyra straightens up, speaking normally now. “How's the stew? Would you like more bread?” Her casual tone contrasts with her worried eyes.
22 | Sure! And something sweet if you have it
“Perfect timing - just baked honey cakes!” Lyra brightens genuinely. “Old family recipe from before the fall of Aethoria.” She serves you a golden cake drizzled with honey. “And between us… sweet things help ward off dark magic,” she whispers with a wink.
23 | It’s delicious! What’s Aethoria? Never heard about that.
“Ah, the lost elven kingdom,” Lyra's eyes grow distant. “Those ruins in the Forest? Once a great city. My grandmother served in its libraries. Until the night of the great magical catastrophe…” She pauses as the hooded figure suddenly stands up.
24 | Look at the figure
As you turn, the figure moves toward the door, their dark cloak rippling. For a brief moment, you glimpse strange, glowing symbols embroidered on their sleeve. They pause at the doorway, head turning slightly your way, before disappearing outside.
25 | That guys look creepy for sure. Did he even pay for his meal, leaving abruptly like that?
“Never ordered anything in three days,” Lyra frowns, collecting empty mugs. “Just sits there, watching. Though each morning I find strange coins on his table…” She pulls one from her pocket - a black metal disc with unfamiliar symbols.
26 | Never seen such coins before. Can you sense if it’s magical?
“Definitely magical,” Lyra whispers, quickly pocketing it. “Makes my skin tingle - old magic, dangerous kind. Reminds me of artifacts from the Mage Wars. I've been meaning to show these to the druids, but…” She glances nervously at the Forest.
27 | You keep looking at the Forest as if it’s a scary place. Is it because of the lights? What harm could a little light do? Wolves are scarier!
Lyra laughs softly. “Oh, young one, in these lands, lights can be far more dangerous than wolves. Especially these - they're the same color as the night Aethoria fell.” She leans closer. “Even the wolves are avoiding the Forest now. That's never good.”
28 | But how can an eleven kingdom fall in one night, if that’s not too rude to ask?
“Magic gone wrong,” Lyra says quietly, absently touching an old pendant. “They found something in the ruins' depths - an artifact of immense power. The night they tried to use it…” She shudders. “The sky turned the same color as those lights now.”
29 | That’s horrible! You think that artifact causes the lights?
“Something's been disturbed in those ruins,” she replies tensely. “And that stranger's interest in monastery writings… The monastery holds records from Aethoria's fall.” She stops abruptly as the tavern door creaks - but it's just a local farmer entering.
30 | Than I’d better avoid those lights. I can fight off some wolves but I no nothing about magic.
“Wise choice,” Lyra nods approvingly. “The road to the Oceanside City is safer - if you're headed to the Island Monastery, that's your best route. Though…” she hesitates, “our hooded friend seems to watch that road too. Perhaps wait until morning?”
31 | I think I’ll stay a couple of days. I need to rest, get some provision for later travel. And, you know, sharpen the sword, get some healing herbs. Especially if some eastern creeps lurk around.
“A sensible plan,” Lyra smiles warmly. “I've got a clean room upstairs - three silvers a night, meals included. And Mr. Finn stocks decent healing herbs. Though…” her eyes twinkle, “for the best sword-sharpening, visit Serra behind the shop at dawn.”
32 | Who’s Serra?
“Our local blacksmith's daughter - has a way with blades that even the Island smiths respect. Keeps quiet about it though, since her father…” Lyra glances around, “…doesn't approve of his daughter working metal. But she's gifted, that one.”
33 | So better see her when her farther’s not around?
“Exactly,” Lyra chuckles. “He takes his morning prayers at sunrise, spends a good hour at it. That's when Serra does her best work. Just head behind the shop at dawn, follow the sound of the whetstone. But don't mention it to anyone else around here.”
34 | Awesome. So let me pay for the room and then I’ll walk around the village say hi to the folk who lives here.
“Here's your key,” Lyra hands you an iron key while collecting your five silvers - three for the room, two for food. “Room's at the top of the stairs, first door right. And Wenn…” she smiles knowingly, “the gardens behind the tavern are lovely this time of day.”
35 | Go upstairs wash my face and then head to the gardens behind the tavern
Your room is simple but clean, with a basin of fresh water. After refreshing yourself, you head down to the gardens. It's a peaceful space with herb beds, flowering plants, and a small pond. A few elderly villagers tend to the plants, sharing quiet conversation.
36 | Say hello to the villagers
The gardeners look up, offering friendly smiles. “Ah, the monastery messenger!” says a cheerful woman tending lavender. “I'm Rose, the healer. These herbs here - they're for Lyra's cooking, but some have… other uses,” she winks, gesturing at protection runes hidden among plants.
37 | The word indeed travels fast here! (Smile to Rose). What kind of special herbs do you have?
“Well,” Rose lowers her voice with a playful smile, “this blue flower wards off evil spirits, these red berries help with strength, and this silver-leafed plant…” she pauses, glancing at your sword, “makes excellent healing poultices for cuts and bruises.”
38 | How do you use the blue flower?
“Dry the petals under a full moon, then keep them in a pouch around your neck,” Rose explains, carefully plucking one. “But careful - pick them at the wrong time, they'll do the opposite, actually attract spirits.” Her eyes drift toward the Forest meaningfully.
39 | And when’s the next full moon?
“Tonight, actually,” Rose says with concern. “Strange timing with those Forest lights… Some say that's why they're growing stronger.” She glances at the setting sun. “If you need protection, I could prepare a pouch for you - just two silver pieces.”
40 | That would be great!!
“A wise choice,” Rose smiles, beginning to gather fresh blue flowers. “Come back at moonrise - that's when they're most potent. I'll add a sprig of silverleaf too, no extra charge.” She ties her herbs with practiced hands. “Something tells me you might need it.”
41 | Thank you! And how do you use the red berries
“Ah, these fire berries?” Rose plucks one, showing its ruby gleam. “Three ways: eat them fresh for quick energy, brew them in tea for lasting strength, or…” she lowers her voice, “crush them with blue flowers for a paste that reveals hidden magic. Rather useful lately.”
42 | Can you make some paste for me? And I’d like to buy some fresh berries as well.
“That'll be three silvers for the paste, one for a pouch of berries,” Rose nods approvingly. “Though…” she hesitates, glancing around, “I'll need an hour to prepare the paste properly. And with that hooded stranger about, perhaps meet me here rather than at my cottage.”
43 | Would it be okay if I collect everything at the moonrise? Or should I come tomorrow morning?
“Moonrise is perfect - you can get both the protective pouch and the paste together. Six silvers total.” Rose looks thoughtful. “And Wenn… come through the tavern. Safer that way. Our mystery friend tends to watch the main paths after sunset.”
44 | I will, thank you. You aren’t an only one who is concerned about this stranger. If he’s so bothersome why wouldn’t your village mayor or someone who’s in power just deal with him?
“Ha!” Rose sighs, shaking her head. “Our council of elders is… divided. Some want action, others fear provoking someone with obvious magical power. And after two council members' children fell mysteriously ill last week…” She gives you a meaningful look.
45 | Whoa that doesn’t sound good… Maybe someone with magical power?
“Exactly,” Rose whispers, pretending to tend herbs. “Shortly after he first arrived and they questioned him. The children recovered once the council backed off. Lyra says his magic feels… wrong. Dark. Like something from before the Mage Wars. But you didn't hear that from me.”
46 | Thank you Rose. I’ll come back at moonrise. Admire the flowers in a loud voice and walk away.
“Oh yes, the flowers are lovely this season!” Rose plays along cheerfully. As you leave, you notice movement in the shadows near the council house - a familiar hooded figure, though they quickly disappear around a corner. The sun is getting lower.
47 | How long till moonrise?
You estimate about three hours until moonrise. The sun is setting now, painting the sky in oranges and purples. Villagers are hurrying to finish their daily tasks, and lanterns are being lit along the main paths. The tavern's windows glow invitingly.
48 | I’d like to have a little stroll before the darkness. I’ll pretend that I’m just a curious visitor without a care in the world
Wise approach. You casually walk the village paths, nodding to locals. Through windows, you see families preparing evening meals. A group of children play near the village well, while their parents watch cautiously. The Forest looms darker in the distance.
49 | Get back to the tavern and order some dinner
Entering the warmth of the tavern, you find it livelier now. Lyra serves hearty stew and fresh bread to locals gathering for dinner. The hooded figure's corner remains conspicuously empty, though some patrons glance nervously at it. The atmosphere is tense but friendly.
50 | I get a bit angry that the hooded creep scares everyone so nobody wants to sit at that table, so I go straight there and sit confidently waiting for my meal.
A hush falls briefly over the tavern, followed by approving murmurs. Lyra's eyes twinkle as she brings your meal. “Bold choice,” she whispers, setting down an extra-large portion of stew. Several villagers raise their mugs in subtle salute to you.
51 | Salute back to the villagers
The atmosphere warms noticeably. A few locals smile openly now. One weathered farmer even moves his chair closer to your table, offering a friendly nod. Through the window, you notice the first stars appearing - moonrise isn't far off now.
52 | Finish my meal, thank Lyra and nod to the locals. Yawn and pretend to go upstairs but instead go to the garden through the back door.
You slip quietly through the back door. The garden is dark except for moonlight starting to illuminate the herbs. Rose is already there, working quickly by a small covered lantern. She motions you closer, checking over her shoulder as she prepares both mixtures.
53 | Silently approach Rosa avoiding moonlit spots.
“Perfect timing,” Rose whispers, barely audible. She hands you two pouches - one warm to the touch, the other softly glowing blue. “The paste works best fresh, use within three days. And keep the protection pouch close tonight…” She freezes, hearing footsteps on the main path.
54 | Cover the glowing pouch with my coat and listen too
The footsteps pause near the garden wall. You hear the rustle of a cloak and a faint humming sound - like distant chanting. Rose silently points to a shadowy path between herb beds leading back to the tavern's kitchen door. The moon is now fully visible above.
55 | Creep closer to the kitchen door using the path
You move silently through the shadows, Rose following. The humming grows stronger, and strange symbols briefly illuminate the garden wall. Just as you reach the kitchen door, a cat knocks over a pot nearby - the humming stops abruptly. Rose quickly ushers you inside.
56 | Did you see those symbols?
“Similar to those on his cloak,” Rose whispers, hands trembling slightly. “But older… much older. Like the ones in the ruins.” She quickly draws a rough copy on a scrap of parchment. “Show this to Lyra - she might recognize them from before the fall of Aethoria.”
57 | Thank Rose and pay for the herbs giving her an extra silver coin.
“Bless you, child,” Rose whispers, tucking away the coins. “Now hurry upstairs through the kitchen - don't use the main room. And Wenn…” she grips your arm, “if you hear that humming in your room tonight, burn a blue petal immediately.” She disappears into the garden.
58 | Follow her advice
You climb the back stairs quietly, hearing normal tavern chatter from the main room. Reaching your room, you notice something odd - the window faces the Forest, and there's a clear view of those strange lights, pulsing stronger now beneath the full moon.
59 | Without turning the lights on come to the window and look at the forest
Through the darkness, you see the lights are forming patterns - similar to the symbols from the garden wall. A chill runs down your spine as you notice a cloaked figure standing at the Forest's edge, arms raised toward the ruins. The humming returns, very faint.
60 | Burn a blue petal
You quickly light a petal from your pouch. It releases a sweet, silvery smoke and a soft chime-like sound. The humming outside immediately stops. The hooded figure turns sharply toward the village, then seems to fade into the shadows. The forest lights dim slightly.
61 | Light a candle and review what I have in my possession
You take stock by candlelight:
- Letter for the Monastery (sealed)
- Pouch of protective blue flowers
- Paste for revealing magic (still warm)
- Some red berries
- Parchment with Rose's copied symbols
- Your original traveling gear and coins (12 silver left)
- Journal with blank pages
62 | I’m getting low on money. Tomorrow I’ll need to check if there are any simple jobs that I can do to earn more
Through the window, you see the Village's notice board near the well, dimly lit by moonlight. Even from here, you can spot several posted notices. The farmer who sat near you at dinner might have work - he seemed friendly. Or perhaps Lyra needs help at the tavern.
63 | Go to bed
You settle into the simple but comfortable bed. The protection pouch hangs from the bedpost, its subtle glow reassuring. Outside, an owl hoots, and distant waves can be heard. The forest lights have dimmed to a faint glow. Sleep comes surprisingly easily.
64 | I’d like to wake before sunrise to talk with the blacksmith’s daughter
You wake to pre-dawn darkness, the room still cool and quiet. Through your window, you can see the first hints of light in the east. Perfect timing - the blacksmith's morning prayers will begin soon, leaving Serra free to work. Your sword waits by the bed.
65 | Take my sword and go find Serra
You quietly make your way behind the shop in the blue pre-dawn light. You hear a rhythmic sound of a whetstone and follow it to find Serra, a young woman with strong arms and leather apron, working in a small hidden forge. She looks up, unsurprised.
66 | Good morning Serra
“Morning,” she responds quietly, eyeing your sword with professional interest. “Lyra mentioned you'd come. Father's just left for prayers.” She gestures to her workbench. “That blade's seen better days. Want me to show it some proper care?”
67 | Yes please. I suspect I’ll need it sharp on my way to monastery
“Monastery route?” Serra tests your blade's edge with her thumb. “Yeah, you'll want this razor-sharp.” She begins working, then pauses. “Two silvers for basic sharpening, or four for the special treatment - includes some tricks I learned from Island smiths.”
68 | Do the special please. Better safe than sorry
“Good choice,” Serra nods approvingly, selecting specialized tools. Her hands move with practiced precision, occasionally adding strange powder to the whetstone. Small sparks of unusual colors fly as she works. “This'll give you an edge against… unusual threats.”
69 | You work with so much skill! Where did you learn that?
“Mother was from the Island,” Serra whispers, working steadily. “She trained with their smiths before…” she pauses. “Father forbids 'foreign techniques' since she passed. But these methods?” She creates a perfect blue spark. “They're in my blood. Just don't tell anyone.”
70 | No worries, I won’t. Thank you! Can I do anything for you?
“Actually…” Serra hesitates, checking the growing daylight. “If you're heading to the Island, could you deliver something to Master Jin at the Blacksmith there? It's…” she pulls out a small wrapped package, “Mother's old notebooks. They belong with the Island smiths.”
71 | Sure
“Thank you,” she quickly hands you the package and your newly-sharpened sword. The blade now has a subtle blue sheen. “Father's prayers end soon. The notebooks are written in Island script - he can't read them, but better not let him see.” She starts cleaning up her workspace.
72 | Pay, smile and head back to tavern
Making your way back, you notice your sword feels different - perfectly balanced. The village is waking up now; smoke rises from chimneys, and the notice board is becoming visible in the growing light. Through the tavern window, you see Lyra starting her morning routine.
73 | Check the notice board first
In the early light, you read several notices:
- “Farm hands needed for harvest - fair pay”
- “Warning: Keep clear of Forest after dark”
- “Lost: Silver pendant near river - reward”
- “Merchant caravan seeks guards for Oceanside City route”
The harvest and caravan jobs look promising for earning coins.
74 | Go to tavern
You enter to find Lyra preparing for breakfast, the smell of fresh bread in the air. The friendly farmer from last night is already at a table, looking over harvest papers. The corner table - the hooded figure's spot - shows signs of disturbance, as if someone sat there during the night.
75 | Greet Lyra and asked if the hooded one came yesterday
“Morning, Wenn,” Lyra says quietly, bringing you tea. “He did come… after midnight. Left this.” She discreetly shows you another black coin, but this one has a crack running through it. “It cracked the moment your blue petal burned. Interesting timing, wouldn't you say?”
76 | Quietly say that you burned a leaf when you saw a figure at the edge of the forest. You’re not sure what time that was
“Around midnight,” Lyra whispers, pretending to wipe the counter. “Whatever you disrupted… it angered him. He stormed in, sat there for an hour muttering. The runes on his cloak were glowing.” She glances at your sword. “Ah, I see you visited Serra. Good thinking.”
77 | with all this strange humming rune glowing thing going on I might need some armor. Especially if I keep poking that hooded snake
“Hmm,” Lyra nods thoughtfully. “Mr. Finn has basic leather gear, but…” she writes something quickly on a paper, “show this to Serra tomorrow morning. Her mother left some… special pieces hidden. Meanwhile,” she glances at the notice board through the window, “the caravan guard job might help with coins.”
78 | That will be handy. By the way, yesterday I saw these runes glowing on the wall. Do you have any idea what they could mean? show Rose's sketch
Lyra's eyes widen, her hands trembling slightly as she examines the sketch. “These are… summoning runes. Ancient ones, from before Aethoria's fall. But this part here,” she points to a specific symbol, “it's corrupted, twisted. Whatever he's trying to call up… it's dangerous.”
79 | Not good. Do you know who can help to fight off the hooded one and his magic?
“Three possibilities,” Lyra whispers. “The druids in the Forest - but they've gone silent. The Monastery on the Island - which is where your letter's going. Or…” she hesitates, “there's a secret group of mages in Oceanside City. They monitor threats like this, if you can find them.”
80 | Ask Lyra if she has any maps
“I do,” she slips behind the bar and returns with a weathered map, carefully unfolding it. “Here's the safe route to Oceanside City - marked in blue. The red marks show recent troublespots. And these symbols…” she points to tiny markings, “show where to find help if needed.”
81 | Can I have a copy of this map?
“Of course. I'll make you one, but…” Lyra glances around and lowers her voice. “I'll need to leave off certain marks. The hooded one has been trying to get his hands on maps with the old symbols. Come back after lunch - I'll have a safe version ready for you, two silvers.”
82 | Awesome, thank you! I’ll go talk with that farmer. Notice board says he needs help with his harvest.
“That's old Tom - good man,” Lyra nods toward the farmer with the papers. “Fair with pay too. And his fields have a clear view of the Forest - might be useful to know what's happening out there.” She winks and returns to her work as Tom looks up, offering a friendly wave.
83 | Ask Tom if I can join him at the table
“Aye, please do!” Tom gestures warmly to the seat across from him. “Saw you take the spooky corner last night - got spirit, you do! Could use someone with courage for the harvest. These days, working near the Forest edge takes some nerve.” He pats a stack of papers.
84 | I’d love to help.
“Wonderful!” Tom brightens. “Paying five silver per day, sunrise to sunset. Need help for three days at least.” He leans closer, voice lowering. “Fields back right up to the Forest edge. Strange lights or not, that wheat won't harvest itself. Can you start today?”
85 | Sure. Let me finish my breakfast and I’ll come to your fields
“Perfect! I'll gather the others. Look for the big oak tree at the north field - can't miss it.” Tom stands, gathering his papers. “And bring that fancy sword of yours. Probably won't need it, but…” he glances at the Forest, “better safe than sorry these days.”
86 | Finish the meal and go to the field
You arrive at the north field to find several villagers gathering under the oak tree. Tom hands you a scythe, recently sharpened. The wheat glows golden in the morning sun, stretching toward the Forest's edge where shadows still linger. Strange how the birds avoid that boundary.
87 | Greet the villagers and start working
The villagers welcome you warmly, showing you their harvesting technique. Work begins steadily, the rhythmic sound of scythes filling the air. By mid-morning, you notice something odd - the wheat near the Forest edge seems to bend away from the trees, as if retreating.
88 | Ask the closed villager if the wheat always did that close to the forest
“No,” whispers a middle-aged woman named Mari, wiping her brow. “Started last week, same time as the lights. Used to be our best wheat grew near the Forest - something in the soil. Now…” She touches a bent stalk, “it's like it's trying to run away from something.”
89 | Ask in a whisper and what the druids say?
“That's the worrying part,” Mari murmurs, glancing nervously at the Forest. “Druids haven't been seen in days. Even their smoke signals stopped. Last druid we saw was young Fern, running from the ruins at sunset, crying about 'them waking up.' Haven't seen her since.”
90 | I keep working and I don’t turn my back to the forest
Good instinct. As the sun climbs higher, you notice subtle movements between the trees - maybe shadows, maybe not. The other workers have unconsciously adopted your strategy, everyone keeping an eye on the Forest. Tom brings water at midday, looking concerned at the darkening tree line.
91 | Suggest to the villagers that we clean the field which is closer to the forest while it’s still sunny.
“Smart thinking,” Tom agrees quickly. “More eyes watching means safer work.” The group moves together toward the Forest edge, working in a coordinated line. The wheat here is darker, and the air feels heavier. You notice strange markings in the soil, like something was dragged into the trees.
92 | Make sure my blue flower charm is at my neck and take a closer look at the markings
As you approach the marks, your charm grows noticeably warm. The tracks are unlike any animal's - more like scorched earth in a pattern similar to the runes you saw. Mari grabs your arm suddenly, pointing - between the trees, something metallic glints next to what appears to be torn druid robes.
93 | Burn one petal, grab a sword and approach the Druid robes
The burning petal releases silvery smoke, and a faint humming in the air you hadn't noticed suddenly stops. The villagers back away, but Tom grips his scythe and stands with you. As you near the robes, you see it's Fern's signature green cloak, and beside it, a broken silver amulet with fresh runes carved into it.
94 | Is there a body or just the robes
Approaching cautiously, you find no body - just the torn cloak and amulet. But there's something else: footprints leading deeper into the Forest. They start as Fern's boot prints but gradually change, becoming more… unusual. Almost like she was transforming as she fled.
95 | Cautiously look at the amulet
As you get closer, the amulet seems to pulse weakly. It's an ancient druid symbol, but crudely carved over with newer runes - similar to those from the garden wall. There's dried blood in the carvings. Your protection charm grows almost hot, as if warning you. Tom whispers, “Don't touch it bare-handed.”
96 | Use a stick to put some magic-revealing paste on the amulet
Smart move. As the paste touches the amulet, it sizzles and turns a sickly purple - a bad sign. Suddenly, the runes flash bright red and you hear a distant, pained cry from deep in the Forest. Tom grabs your shoulder: “We need to go. Now. The sun's getting low, and that cry will attract… attention.”
97 | Follow Tom
You quickly retreat with Tom back to the harvesting group. The workers are already gathering their tools, moving swiftly toward the oak tree. Behind you, the Forest seems to darken unnaturally fast. The wheat near the Forest edge suddenly bends violently away, as if blown by an invisible wind.
98 | Did you see this wind before?
“Never,” Tom says as you hurry along. “But last night, when those lights were brightest…” he pauses to help Mari gather dropped tools, “three sheep went missing. Found their wool this morning - twisted in spiral patterns, like that wheat.” The others nod fearfully, picking up their pace.
99 | Just the wool? No bodies?
“Just wool,” Tom confirms grimly, walking faster. “Clean-stripped, arranged in those patterns. Like… like they were used in some ritual.” He lowers his voice. “The hooded stranger was seen near the sheep pen that night. And those symbols…” he points to the spiral patterns, “they match his cloak.”
100 | That’s bad. Looks like you need some mage to help you protect the village
“Aye,” Tom agrees, reaching the oak tree. “Council's too scared to act, but some of us…” he glances at other farmers nodding grimly, “we've been pooling coins to hire help. Almost enough for a protection mage from Oceanside City.” He hesitates. “Unless you know anyone…?”
101 | Think
As you consider the situation, you recall several options: the secret mages in Oceanside City Lyra mentioned, your pending trip to the Monastery, and the missing druids who might still be found. The farmers watch hopefully, while the Forest grows darker. Your protection charm remains warm.
102 | Well let’s leave the fields first
“Good thinking,” Tom agrees. Everyone gathers their tools and moves quickly toward the village, whose lights are now being lit. Behind you, that unnatural wind stirs again, and you hear something like distant chanting from the Forest. The hooded figure stands at the edge of the village, watching.
103 | Ask Tom what is closer ocean city or monastery
“Oceanside City's closer - two days by road,” Tom answers quietly, eyeing the hooded figure. “Monastery's four days minimum, needs a boat too. But…” he lowers his voice further, “city's got its own troubles lately. Strange disappearances there too, according to traders.”
104 | I see. Let’s go back to the tavern?
“Aye, safest place in the village after dark.” Tom leads the way, paying you five silver for today's work. The hooded figure melts into the shadows as your group passes. Through the tavern windows, you see Lyra lighting protective candles, your copied map waiting on the counter.
105 | Are you going to harvest tomorrow?
“Have to,” Tom sighs heavily. “Can't lose this crop - village needs it for winter. But…” he glances at your sword and charm, “would feel safer if you joined us again. I'll add an extra silver if you keep watch while we work. Something tells me we'll need sharp eyes tomorrow.”
106 | Don’t worry, I will
“Bless you,” Tom says with genuine relief. “Meet at the oak tree at sunrise. And…” he reaches into his pocket, pulling out a small iron charm, “my wife insisted you take this. It's old, been in her family since before the Great Flood. Might help with… whatever's out there.”
107 | Thank Tom and go talk to Lyra
Inside, Lyra's lighting the last protective candle. “I saw you found Fern's cloak,” she says quietly, sliding your map across the counter. “Here's your copy - marked the safest routes. And…” she glances at Tom's iron charm, “good thing you're making friends. We'll need strong allies soon.”
108 | Do you have a large napkin?
“Of course,” Lyra reaches under the counter, understanding in her eyes. She produces a clean linen cloth. “Good thinking - for the amulet, yes? Best not to leave such things where they were found. Just…” she lowers her voice, “keep it wrapped until you can consult someone who knows old magic.”
109 | And you know anyone who does?
“In the village? Not anymore,” Lyra whispers, pretending to clean glasses. “But there's an herbalist in Oceanside City - Maya. Lives above the Market. She…” Lyra glances around carefully, “studied with the druids before the troubles. Show her this…” She draws a small symbol on your map.
110 | Wrap the map and the amulet in the linen and add some blue petals to hide those from the dark eyes.
Smart move. As you wrap the items, Lyra subtly adds a sprig of protective herbs. The blue petals seem to dim the amulet's ominous glow. Just in time - the tavern door opens, bringing a cold breeze, and you glimpse a hooded shadow passing by the window.
111 | Hide the package
You tuck the wrapped package into your traveler's pack just as the shadow passes. Lyra casually slides a mug of ale in front of you, making it look like a normal evening. Your protection charm warms slightly - the hooded figure pauses outside the window, then moves on.
112 | Tell Lyra I’m going to stay here until I help Tom with the harvest
“Good,” she nods approvingly, sliding you a key. “Same room as last night. Half price for helping the village - two silvers per night including meals.” She leans closer, whispering, “And I'll make sure you have fresh protection candles each evening. Something tells me the Forest will be… restless.”
113 | Thank Lyra, have dinner, go upstairs and count the coins
In your room's candlelight, you count:
- 5 silver from today's harvest
- Extra silver promised for tomorrow's watch
- 10 silver remaining from before
Total: 15 silver pieces
Minus 2 for tonight's room, leaving 13 silver. The Forest lights flicker in the distance.
114 | Go to bed. I’d like to visit Serra again so I need to wake at dawn
You settle into bed, setting your sword within reach. Through the window, the Forest lights dance mysteriously, but your combined protective charms - the blue flowers, Tom's iron piece, and Lyra's candles - create a feeling of safety. You set your mind for another early morning visit to Serra's forge.
115 | Go to Serra in the morning
You wake before sunrise and make your way to Serra's hidden forge. She's already working, the pre-dawn glow reflecting off her tools. When she sees Lyra's note, her eyes widen. “Mother's armor…” she whispers, moving to a concealed panel in the workshop wall.
116 | What is special about that armor?
“Island-forged leather, treated with special minerals,” Serra whispers, pulling out a chest piece. “Look how it catches the light - almost shifts like water. Deflects more than just physical blows, if you understand my meaning.” The armor seems to ripple with faint blue patterns.
117 | That might be handy! Tell Serra about yesterday
“The amulet and transformed footprints?” Serra frowns, testing the armor's straps. “Similar things happened before the Mage Wars. Mother's notes mentioned it.” She glances at the forest. “This armor costs 20 silver normally, but… given what's happening… 15 silver. Village needs protecting.”
118 | I only have 13. Keep the armor for me. I will come for it tomorrow after Tom pays me for harvesting
“Deal,” Serra nods, carefully rewrapping the armor. “But take this now.” She pulls out a leather bracer with subtle runes. “Mother's basic protection piece - on the house. Might help with…” she glances at your sword, “whatever made you need that blade enhanced. Just don't tell Father.”
119 | Thank Serra and hug her for her help.
Serra seems surprised but returns the hug warmly. “Be careful out there today,” she whispers, quickly wiping her eyes. “Mother always said kindness was rare in dark times.” She straightens, hearing movement in the main shop. “Go - Father's early today. See you tomorrow with the armor.”
120 | Leave Serra
You slip away just as the blacksmith's morning prayers begin. The village is waking up, and you can see farmers gathering near the oak tree for another harvest day. The new bracer feels warm and reassuring on your arm. Tom waves when he spots you, pointing to strange new patterns in the wheat.
121 | Go to Tom
“Morning,” Tom greets you grimly. “Found more wool patterns at sunrise, closer to the fields now. And look…” He points to the wheat - new spiral patterns have appeared overnight, forming what looks like a crude countdown or ritual circle. The other farmers grip their tools nervously.
122 | We need to cut down this wheat. Maybe it will hinder their rituals
“Smart thinking,” Tom nods vigorously. “Break whatever pattern they're making. We'll start with the marked wheat - work in teams today.” He organizes the group into pairs, handing out scythes. “And thank the gods for that sword of yours,” he adds, eyeing your enhanced blade and new bracer.
123 | And maybe store that wheat separately from the other crops. Just in case.
“Aye, wise precaution,” Tom agrees. “Mari, get the old storage cart - the one with iron bindings.” He turns to you. “You've got a good head for this. Maybe after we clear these marked sections…” He stops, noticing fresh claw marks on the oak tree that weren't there yesterday.
124 | Does it look like bear markings?
“No…” Tom runs his weathered hand over the marks. “Too precise, like someone used a tool. And look - there's those symbols again.” He points to faint runes carved between the claw marks. Your protective charms - bracer, flowers, and iron charm - all warm up simultaneously.
125 | Think about what I can do about the markings
While examining the marks, you recall several options:
- Rose's magic-revealing paste might show their purpose
- Serra's mother's notebooks mentioned similar events
- The blue petals seem to disrupt magical activity
- Tom's iron charm reacts to them
Meanwhile, the wheat rustles unnaturally despite the still morning air.
126 | Put some blue petals inside the claw marks and burn them
Good thinking. As the petals burn, silvery smoke seeps into the claw marks. The runes briefly glow red, then seem to fade - like they're being erased. Tom gasps as the tree seems to shudder. In the Forest, you hear what sounds like a frustrated howl, quickly cut off.
127 | Tell Tom that next year he might want to grow some blue flowers in the wheat fields
“Brilliant!” Tom's eyes light up with understanding. “We could plant them around the field edges…” He quickly pulls out a small pouch, “Been saving these seeds from my grandmother's garden. She always said they were special, kept evil at bay. Never understood until now.” The pouch has familiar blue petals embroidered on it.
128 | Wise woman!
“Aye, that she was,” Tom smiles proudly. “Always said 'magic flows in farmer's veins too - we just use it differently.'” He carefully returns the pouch to his vest. “Now, let's clear these marked sections before-” He stops abruptly. The hooded figure has appeared at the forest edge, watching.
129 | Come closer to the edge of the field cross my arms and watch the figure
The figure remains still as you face them. Your protective items warm up, and the wheat between you bends away dramatically, creating a clear path. For a moment, you glimpse something metallic in their hand - similar to Fern's broken amulet. Then they raise their other hand, revealing glowing symbols on their palm.
130 | Go away!
The figure tilts their head unnaturally. A deep voice carries across the field: “The harvest is not yours to claim.” The symbols on their palm flare brighter, but your protective items flare in response. The wheat around you shivers, caught between two opposing forces. Then suddenly, a horn sounds from the village - the morning patrol.
131 | Neither it’s yours. Go back to where you came from.
“You know not what you interfere with,” the voice grows colder. But as the village horn sounds again, closer now, the figure steps back. “The wheel turns. The pattern must be completed.” They gesture at the spiral patterns in the wheat, then seem to dissolve into the forest shadows.
132 | Get back to Tom
“By the gods, you've got nerve,” Tom says admiringly as you return. The village guards arrive, looking wary. “The patterns,” Tom points urgently, “we need to harvest these marked sections now, before…” The wheat in the spiral patterns begins to darken, as if rotting from within.
133 | Wait and look
As you watch, the darkening wheat begins forming new symbols - like the ones from the hooded figure's palm. But where the blue petals burned earlier near the oak tree, the wheat remains healthy, creating a barrier in the pattern. Tom whispers, “It's like a battle in our own field.”
134 | Carefully burn some more blue petals to create a border between the forest and the field
Smart move. You strategically burn petals along the field's edge. The silvery smoke creates a shimmering barrier, and the corrupting patterns seem to recoil. Tom and others quickly follow your lead, spacing out more burning petals. The darkness retreats, but the hooded figure's voice echoes faintly: “Delay… but cannot stop…”
135 | Harvest as much as possible before the dark
“Everyone work together!” Tom organizes the group into efficient teams. You all move quickly, cutting the wheat before the corruption can spread. The village guards join in, helping to load the iron-bound cart. As you work, you notice the healthy wheat almost seems to lean toward the blue petal barrier, like it's seeking protection.
136 | Tell Tom that they need to hold on until next full moon when a new batch of protective petals could be prepared
“Good planning,” Tom nods, wiping sweat. “We've got a few plants in gardens, but not enough. Though…” his eyes light up, “Rose's apprentice knows where wild ones grow. If we could protect her long enough to gather them…” He glances meaningfully at your enhanced sword and protective items.
137 | I will help you
“Bless you,” Tom says with relief. “The girl, Beth, knows the safe spots - mostly near the river, away from the ruins. We'll need to gather at next dawn, when the flowers are strongest.” He pauses, looking troubled. “Though something's been scaring the river fishermen lately… strange ripples in the water.”
138 | Where can I find Beth?
“She helps at Rose's garden most mornings. Quiet girl, but knows her herbs better than most. Lost her parents in the Crimson Plague - Rose raised her since.” Tom points to a small cottage near the village well, its garden full of medicinal plants. “Just don't mention the river gathering where… others might hear.”
139 | And I want to speak with the fishermen before going to the river
“Smart thinking. Old Marcus at the tavern - the one with the eye patch - he leads the fishing crews. Saw something three nights ago that turned his hair white.” Tom lowers his voice. “He drinks at Lyra's every evening now, says he won't go near the river after sunset anymore.”
140 | Can you go to Beth with me? So I don’t frighten her.
“Of course,” Tom brightens, clearly pleased with your thoughtfulness. “Let me tell Mari to supervise the harvesting.” As you walk to Rose's cottage, Tom explains, “Beth's shy with strangers since the plague, but she trusts me - I bring her grandmother's special honey cakes every week.”
141 | Knock at the cottage’s door
Rose opens the door, smiling warmly when she sees Tom. “Ah, and our brave field-watcher too!” Behind her, a young girl with herb-stained hands peeks out curiously. “Beth, dear,” Rose says gently, “these friends need to know about the river flowers.” Beth's eyes widen with understanding.
142 | Would you be willing to show me where the flowers grow? I will protect you with my life.
Beth steps forward slightly, still staying close to Rose. “The flowers…” she says softly, “they grow strongest where the river bends, near the old stones.” She touches a protective charm at her neck. “But the water…” she hesitates, drawing a strange pattern in the air. “It moves wrong now.”
143 | Like spirals?
Beth's eyes widen. “Yes! Like the wheat patterns, but…” she moves closer, whispering, “in the water, they glow at night. And…” she glances at Rose for reassurance, “I saw faces in them. Ancient faces. Like the carvings in the ruins, but alive.” Her hands tremble as she sketches the pattern.
144 | We’ll go at dawn when the dark magic is weaker
“Dawn is best,” Beth nods, gaining confidence. “The flowers open with first light, facing east.” She reaches for a worn journal. “I've mapped the safe spots…” She shows you detailed drawings of the river bend, with symbols marking flower locations and… something else. “These marks show where the water moves wrong.”
145 | Great! Thank you for your help
“Wait,” Beth says suddenly, running to her herb cabinet. She returns with a small pouch. “River sage - burns blue. If you see the water starting to spiral…” She demonstrates a throwing motion. “It disrupts the patterns.” Rose nods approvingly, while Tom looks impressed at his usually shy friend's helpfulness.
146 | Take the pouch, thank Beth and leave the cottage.
As you leave with Tom, Beth calls softly, “Meet by the well at dawn?” You turn to see her looking braver than before. Rose stands proudly behind her, already preparing herb bundles for tomorrow. The morning harvest noises remind you there's still work to do in the fields today.
147 | Yes! See you at dawn.
Beth smiles and waves as you leave. Tom leads you back toward the fields, where the morning's work awaits. “She's grown braver,” he says proudly. “Like her grandmother - she was our village healer during the Mage Wars.” The wheat field ahead shows the morning's battle, half-harvested.
148 | Help with the harvest
You join the workers, the enhanced sword propped nearby as you cut wheat. The day passes steadily, everyone working in unified purpose. The protective barrier holds, though occasionally the wheat near the forest shivers unnaturally. By late afternoon, most of the marked sections are cleared.
149 | Talk to Tom when the day’s work is finished
As the sun sets, Tom hands you six silver - five for the day's work plus the promised extra for watching. “You've earned double, truthfully,” he says quietly. “Those blue petals saved half our crop.” He glances at the forest, now darkening. “Will you really help Beth tomorrow? The river…”
150 | I’ll do my best to guard her tomorrow
“Thank you,” Tom says earnestly. “She's like a daughter to many of us.” He reaches into his vest and pulls out a small package. “My wife's herb-bread and honey - best eaten before facing the river's mysteries.” In the distance, you hear Lyra ringing the tavern's evening bell.
151 | Go to the tavern
Inside the warmly lit tavern, you spot Old Marcus with his eye patch in the corner, clutching his fishing nets. Other villagers are giving him space - he looks shaken. Lyra catches your eye meaningfully while serving evening meals, subtly nodding toward the fisherman.
152 | Order two mugs of ale and go to the fisherman
“Evening,” Marcus mumbles as you approach with the ales. His weathered hands tremble slightly as he accepts a mug. Up close, you notice his nets have strange patterns burned into them - similar to the wheat spirals. His once-dark hair is indeed stark white, and his good eye looks haunted.
153 | These patterns on the net - were they always there?
“No,” Marcus whispers, fingers tracing the burns. “Three nights ago… water started moving wrong. Like it was dancing. Then…” he takes a long drink, “something ancient looked back at me from below. Not fish-eyes. Old eyes. Smart eyes. Next morning, found my nets like this.”
154 | Can I take them for a second?
“Careful,” Marcus warns, carefully passing you the nets. “They feel wrong now. Like they're still wet, even after days of drying.” As you handle them, your protective charms warm up. The burned patterns seem to shift slightly in the tavern light, and you notice they match the symbols from Fern's amulet.
155 | Burn a blue petal above the nets
The petal's smoke drifts over the nets, and the patterns react - seeming to writhe before fading slightly. Marcus gasps. “The weight… it's lifting!” The nets feel lighter, drier. Through the window, you hear a distant splash in the river, followed by an unnatural hissing sound.
156 | Something wants to find its way to your village and I don’t like it one bit
“Aye,” Marcus leans forward, voice barely audible. “Started when that hooded one came. But…” he glances around, “it feels older. Like something's being… woken up.” He pulls out a worn map of the river. “These marks show where the water moves wrong. All leading to the ruins.”
157 | You need a mage here to help you sort this out
“True words,” Marcus nods grimly. “Council's too scared to act, but…” he reaches into his pocket, pulling out a small pouch. “Been collecting from concerned folks. Almost enough to hire help from the city.” The coins clink softly - you glimpse mostly silver, some gold.
158 | I heard something about the caravan leaving to the City
“Aye, leaves tomorrow at midday,” Marcus confirms. “Safest way to travel now. But…” he hesitates, “something's been attacking caravans lately. They're hiring guards.” He glances at your enhanced sword. “Pay's good - ten silver per day, plus combat bonus. Could help you reach the city mages.”
159 | I might go with them and try to find a mage
“Here,” Marcus quickly adds three gold pieces to your table. “From our collection - for showing us about the blue petals. Find us good help?” Behind you, several villagers nod solemnly. Lyra approaches with a knowing look, carrying what appears to be a packed travel meal.
160 | I’ll do my best. Who’s the caravan master?
“Doran - red-haired merchant with the silver rings,” Lyra interjects. “He's staying here tonight, third room up. Been trading with us for years, trustworthy sort.” She lowers her voice, “But lately he's lost two wagons and four guards. Whatever's out there, it's getting bolder.”
161 | I’ll go and talk to him straight away. Make a sign to Lyra that I want a word in private
Lyra nods subtly. “Let me show you our special reserve ale,” she says loudly, gesturing you to follow her to the back room. Once there, she whispers urgently, “Doran knows about the magical troubles - lost his last wagon to something that 'moved like shadows but wasn't natural.'”
162 | I’ll go with him tomorrow and that’s why I wanted a word. I promised Serra that I come tomorrow morning to buy her mom’s armor. But I need to go with Beth to gather the flowers. And if the caravan leaves at noon I have no time to collect the armor.
“Leave it to me,” Lyra whispers. “I'll speak to Serra tonight - she sometimes uses the forge after her father sleeps. We can have the armor ready before dawn, when you meet Beth.” She pulls out a worn key. “There's a back storage room here - perfect for a quick armor fitting before the river.”
163 | Give Lyra the money for armor
You hand over 15 silver for the armor. “I'll make sure Serra gets this tonight,” Lyra nods, securing the coins. “Now, about Doran…” she glances toward the main room. “His table's clear now, good time to discuss guard position. And…” she smiles knowingly, “I'll make sure your breakfast is ready before dawn.”
164 | Thank Lyra, go upstairs and knock Doran’s door
A gruff “Enter” comes from inside. Doran sits at a small table, mapping out routes. His silver rings glint as he looks up, measuring you with experienced eyes. Multiple weapons are laid out nearby, and you notice protective runes carved into his walking staff.
165 | Hello. I’m Wenn. You were looking for a guard?
“Ah, word travels fast,” Doran straightens, noticing your enhanced sword and protective items. “Lost too many good people lately. Something stalks the road to Oceanside City.” He spreads out a map showing attack points. “Paying ten silver per day, plus combat bonus. But first - what experience you got?”
166 | Try to recall how often did I fight with the sword
You realize that while you're comfortable with your sword, your most recent notable experiences have been more about sensing and confronting magical threats - like the hooded figure in the field and helping with protective measures. The enhanced blade feels natural in your grip, though.
167 | Tell Doran that I’m confident with a blade and that if he wants to test it I’m willing to have a friendly bout.
Doran grins appreciatively at your directness. “Now that's a proper answer.” He stands, lifting a practice sword. “Courtyard's still lit enough. Show me how you handle yourself.” His rings glow faintly - apparently they're not just for show. “And if those protective charms of yours work on the road…”
168 | Smile and go to the courtyard with Doran
The courtyard torches cast shifting shadows as you take position. Doran moves with unexpected grace for a merchant, his rings shimming. A small crowd gathers - including Lyra, who watches with knowing interest. “Ready?” Doran asks, practice blade raised. Your protective items warm slightly.
169 | Ready
Doran moves quickly - clearly well-trained. His first strike tests your defense, rings glowing. As you respond, your protective items seem to enhance your awareness of his movements. The small crowd murmurs appreciatively at the display. “Good,” Doran nods, pressing the attack.
170 | Defend and look for an opening in his guard
You notice Doran favors his right side, likely from an old injury. As he strikes again, your enhanced awareness spots a pattern in his ring-magic. Waiting for the right moment, you find a brief opening between pulses of his protective magic. The crowd holds its breath as you move.
171 | Attack through the opening but make sure the blade stops a hair away from Doran’s body
Perfect control! Your practice blade stops just short of Doran's ribs. He freezes, then breaks into a broad grin. “Well fought! Not many spot that opening, fewer can exploit it safely.” His rings dim as he lowers his blade. “You're hired - and I'll add two silver per day for that control.”
172 | Salut to Doran with a blade and that
“Welcome aboard,” Doran returns the salute. “We leave at noon tomorrow - three wagons, two other guards.” He glances at your protective items. “Those might be as valuable as your blade skills. Haven't seen such fine control since…” He pauses as distant howls echo from the Forest.
173 | These thing grow more active
“Aye,” Doran nods gravely. “Getting worse each night. Lost my last wagon when…” he hesitates, lowering his voice, “the shadows themselves seemed to move. Three good guards just… vanished.” Looking at your enhanced sword and charms, he adds, “Meet the team at breakfast? They should see those protections.”
174 | I have something I need to do in the morning. I’ll get there as soon as I finish
“Fair enough,” Doran accepts. “But be at the wagons by noon. And…” he studies your protective items once more, “whatever morning business you have, be careful. Dawn's not as safe as it used to be.” Through the tavern window, you see Lyra making subtle gestures about the armor being arranged.
175 | Nod to Doran and wait until he’s in his room before going to the back door
Lyra meets you at the back door. “Serra's preparing the armor now,” she whispers. “She'll have it ready before dawn - says it needs adjusting for maximum protection. Meanwhile…” she hands you a small package, “dried fish and bread for tomorrow's river trip. Beth will need her strength too.”
176 | Thank Lyra and follow her
She leads you to a discreet storage room. “Rest here tonight - closer to the forge for early fitting. Serra will knock three times at dawn.” Through a small window, you see the forge's glow and Serra's shadow working late. Your protective charms warm gently, sensing the magical armor being prepared.
177 | Go to sleep
You settle onto the prepared cot, your enhanced sword and protective items nearby. Through the window, Serra's forge glows rhythmically as she works on the armor. The distant sound of her hammering mingles with the night sounds, somehow keeping the forest noises at bay. Sleep comes easily under these protections.
178 | Wake up from the sudden thought. That was an insight in a dream. What was it? Try to remember
You bolt awake with a realization: the spiral patterns - in the wheat, on the nets, in the water - they're not just random marks. They form a map when combined, like pieces of a puzzle, all centered on the ruins. You grab your journal to sketch it before the insight fades.
179 | Smoke a pipe and look at it closer
As pipe smoke curls around the sketches, patterns become clearer. The wheat spirals match the river currents, which align with the net burns - all creating paths toward the ruins. But there's a gap in the pattern, right where the blue flowers grow along the river bend. Like nature itself is resisting.
180 | grab the sketch and go to Lyra
You find Lyra still up, closing the tavern. Her eyes widen at your sketches. “By the old gods…” she whispers, quickly bolting the door. “These match the patterns from before Aethoria's fall. Look…” She pulls out an ancient book, showing similar converging spirals around the old elven city.
181 | they look like paths don't they?
“Yes… like channels for power,” Lyra's finger traces the patterns. “The hooded one isn't creating these - they're reawakening old ones. And look,” she points to your sketch of the blue flower locations, “the ancient elves planted those flowers deliberately, creating barriers in the pattern.”
182 | What do you think will happen if we pick some blue flowers tomorrow?
Lyra's expression turns grave. “We'll weaken one of the last original barriers…” she realizes. “But if we don't, we lose our protection here.” She studies the map intently. “Maybe that's why Beth sees faces in the river - the old channels are opening. We need to replant immediately after harvesting.”
183 | Then I'll tell Beth that we must be careful to pick the petals only without pulling the plant from the ground
“Yes!” Lyra's eyes light up. “The ancient way - harvest but preserve. And…” she quickly writes something in elvish on your map, “these words, show them to Beth. It's an old elven harvesting blessing. It strengthens what remains.” Through the window, you see Serra's forge still glowing, preparing your armor.
184 | Thank Lyra and go back to wait for the armor
Returning to the storage room, your mind clearer now. Serra's rhythmic hammering seems to match the pattern of your sketches. You notice your protective items pulse in sync with her work - she's incorporating similar defensive patterns into the armor. Dawn isn't far off now.
185 | Collect the armor from Serra
Three quiet knocks signal Serra's arrival. She enters with the armor - it seems to ripple like water in the pre-dawn light. “Quick, try it on,” she whispers. “I worked your protection patterns into it.” The leather feels alive, responding to your other magical items. “Mother's design, but I added something extra for the river.”
186 | It feels like the armor hugs my body. I never had anything this comfortable
“That's the Island magic,” Serra beams proudly. “It adapts to its wearer.” She adjusts a strap, revealing subtle runes. “See these? They'll strengthen your other protections. And here…” she points to water-like patterns, “special additions for river dangers. The armor will feel lighter near water.”
187 | Hug Serra and go to Beth
Serra returns the hug quickly, touched. “Be safe,” she whispers before disappearing into the pre-dawn shadows. At the well, Beth waits nervously, gathering basket in hand. Her eyes widen at your new armor, and she clutches her protective charms tighter. The river mists are visible in the distance.
188 | On the way to river tell Beth about the patterns
“The old barriers…” Beth whispers, understanding dawning in her eyes. She pulls out her journal, showing more detailed drawings. “That's why some plants grow in circles! Look,” she points to her maps, “the blue flowers follow the old elven stone markers. Grandmother taught me to never dig near them.”
189 | tell Beth about the patterns
Speaking quietly as you walk, you explain about the connected patterns and show her your sketches. Beth's eyes grow wide with understanding. “The plants knew,” she whispers. “That's why they grow in these specific spots!” She shows you her journal - her detailed flower maps match the ancient barrier points perfectly.
190 | We must be carefull not to pull out the plants when we harvest the petals
“Yes!” Beth brightens, pulling out special curved shears. “Like this,” she demonstrates a careful cutting technique. “Grandmother taught me - take only what blooms, leave the roots strong.” She shows you markings in her journal where previous harvests have actually strengthened the plants' protective power.
191 | And Lyra told me we need to plant more flowers to strengthen the protection
“Oh!” Beth reaches into her apron pocket, producing a small pouch. “Seeds from last moon's blooms. They grow best when planted under moonlight.” She traces the patterns in her journal. “We could plant them tonight, following the old circles…” She stops suddenly, noticing movement in the river mist.
192 | Look at the mist
In the swirling mist, shapes seem to form and dissolve. Your protective items warm up as you notice the water near the bank moving in those same spiral patterns. Beth whispers, “The faces…” pointing to where the mist reflects ancient features, just as she described. Your new armor feels particularly responsive near the water.
193 | Let's do what we came here for. I'll be on guard
Beth nods bravely, beginning to carefully harvest petals from the nearest flowers. Your armor ripples subtly as you stand guard, its water-enchantments alerting you to unusual movements in the river. The mist keeps forming faces, but seems unable to cross where the blue flowers grow strongest.
194 | Keep watch until Beth finishes with the flowers
You maintain vigilant watch as Beth works quickly and precisely. Suddenly, your armor tenses - the water's pattern shifts unnaturally upstream. A deep ripple approaches, avoiding the flower-protected banks but creating those same spiral patterns you saw in your sketches. Beth notices too, moving closer to you.
195 | Burn one blue petal
You burn the petal, its silver smoke drifting over the water. The approaching ripple recoils, the spiral pattern breaking apart. Beth quickly gathers the last flowers, whispering ancient elvish blessings over the remaining plants. Your armor pulses in rhythm with the protective barrier's energy.
196 | go back to the village
You escort Beth back, both walking briskly. Her basket is full of carefully harvested petals. Through the morning mist, you see the village awakening - and something else: the hooded figure watching from near the wheat field. Your armor responds protectively, but they make no move to approach.
197 | Tell Beth that I'm going to the city with the caravan to find you a mage
“Really?” Beth's eyes light up with hope. She quickly pulls a page from her journal - a detailed map of flower locations and barrier points. “Show this to them? And…” she adds a pressed blue flower, “so they know we still maintain the old protections.” The hooded figure disappears into the morning mist.
198 | I won't be able to help you to plant the flowers tonight, though
“We'll manage,” Beth assures you, more confident now. “Rose knows the old ways, and Tom offered to guard us. The moon will be strong enough still.” She hesitates, then adds a small pouch of seeds. “Plant these along your way to the city? Every new flower helps strengthen the barriers.”
199 | I will. Thank you. Now I need to go join the caravan.
“Safe travels,” Beth says warmly. Near the caravan gathering point, you see Doran organizing the wagons. The other guards - a tall woman with twin swords and a gruff older man - are checking defenses. Your new armor catches morning light, drawing appreciative glances from the merchant team.
200 | познакомиться с другими стражниками
(I'll continue in English since we started that way)
You approach the other guards. The tall woman introduces herself as Maya, her twin swords marked with protection runes. The older man, Gareth, nods gruffly, battle scars visible on his armor. “Nice protective gear,” Maya comments, eyeing your magical armor appreciatively.
201 | I was told it should help against dark magic
“Good,” Gareth speaks up, his voice gravelly. “Lost three companions to… something unnatural last month.” Maya nods grimly, touching rune-marked blades. “Regular steel doesn't help much against shadows that think.” She studies your armor with growing interest. “Island-made, isn't it? Rare protection.”
202 | Yes. What time do we leave?
“High noon,” Maya replies while checking the sun's position. “About two hours. Doran wants us through Shadow Valley before nightfall.” Gareth adds gruffly, “Best check the wagon wards now. Last attack, they went for the cargo first.” They begin showing you the defensive positions around the caravan.
203 | How often do we stop?
“Brief stops every four hours to rest the horses,” Maya explains, checking her map. “One longer stop at sunset for camp - always in cleared areas, never near forests.” Gareth points to marked safe zones. “Tonight's camp is by the old watchtower. Good sight lines, strong old wards still active there.”
204 | Help the guards with the wards
As you help check the wards, your magical armor enhances your sensitivity to the protective markings. Maya notices, “Your gear's responding to the wards - strengthening them.” Together, you discover some weakened spots in the defense patterns. Gareth produces chalk with rune-marks to reinforce them.
205 | Finish the task and go tell Lyra goodbye
You find Lyra at the tavern door, already prepared with a travel pack for you. “Food, water, and extra blue petals,” she whispers. “And this…” she hands you a sealed note. “For the herb-woman Maya in the city - she'll know what it means.” Her eyes show concern as she glances at the gathering caravan.
206 | Thank Lyra and check the inventory
You check your supplies:
- Enhanced sword and magical armor
- Travel pack with food and water
- Blue petals and river sage
- Beth's seeds and barrier map
- Lyra's sealed note
- Protection charms (iron and flower)
- 13 silver coins plus 3 gold pieces
- Journal with pattern sketches
Your armor hums softly, integrating with the other protective items.
207 | I still have my magic revealing paste and strength berries, right?
“Yes!” you check your pouches to find:
- Magic-revealing paste (still warm)
- Red strength berries from Rose
- Plus the mysterious parchment with Rose's copied runes
Good thing you remembered - these might be crucial on the journey. The paste especially seems to react to your magical armor, creating a subtle resonance.
208 | Join Doran
You find Doran making final checks on the lead wagon. “Ah, good timing,” he nods approvingly at your prepared state. “Take the right flank position. Maya's got left, Gareth rear.” He pauses, noting your enhanced equipment. “Those protection spells might be our edge this time. Something feels… different on the road lately.”
209 | Follow Doran’s instructions
You take your position on the right flank. The caravan forms up: three wagons, well-spaced, Maya and you on flanks, Gareth watching rear. Your magical armor seems to extend its protection to the nearest wagon. From the village, you see Beth, Tom, and others watching. The hooded figure is nowhere in sight.
210 | Wave goodbye to the villagers and go with the caravan
As the caravan moves out, you wave to the gathered villagers. Beth holds up a blue flower in farewell, Tom nods solemnly, and Lyra watches from the tavern door. The wagon wheels creak as you begin the journey toward Oceanside City. Your magical armor adjusts seamlessly to walking pace, its protective field steady.
211 | Go with the caravan planting a bunch of blue flower seeds every mile
Clever thinking. You discreetly plant Beth's seeds at mile markers, choosing spots where water naturally collects. Your magical armor seems to resonate with each planting, like it's recognizing the protective pattern you're creating. Maya notices and nods approvingly - she recognizes the flowers' significance.
212 | while walking ask Maya about herself
“Been guarding caravans for five years,” Maya says, keeping watch while talking. “Learned sword-craft in the Monastery, actually.” She touches her runed blades. “Left when the shadows started spreading. Something's awakening that shouldn't.” She eyes your armor thoughtfully. “You feel it too, don't you?”
213 | I feel it and I don't like it. I want to find a mage in the city. Someone who knows how to put it back to sleep.
“Good luck finding one openly,” Maya responds quietly. “Since the Mage Wars, they keep hidden. But…” she glances around before continuing, “there's a tea house near the Market. Look for the copper kettle sign. Order 'starlight brew' - it's a signal.” Her swords' runes pulse gently with your armor.
214 | Thank you for the advice! The main thing is to find a PROPER mage. Someone who won't try and help those hooded ones for power or whatever.
“Exactly,” Maya lowers her voice further. “Dark magic always offers easy power. That's how the Mage Wars started.” She studies you thoughtfully. “Your armor, those flowers you're planting… you understand old protections. The tea house people will recognize that.” Suddenly, Gareth signals from rear - something moving in the shadows.
215 | get ready to fight if needed
Your armor tightens subtly as you prepare, its protective field strengthening. Maya takes a mirroring stance, her runed blades drawn. Through the afternoon shadows, you spot unnatural movement - not quite physical, like darkened air flowing against the wind. Gareth quietly notches an arrow with a glowing tip.
216 | stay alert
The shadowy movement circles the caravan, testing for weaknesses. Your armor pulses in warning - it's the same energy you felt in the village. The wagon wards flare in response, strengthened by your earlier work. Maya whispers, “They're searching for something…” Doran quietly begins a protective chant from the lead wagon.
217 | I somehow recognise the chant and join Doran
Surprisingly, the words come naturally to you, your voice joining Doran's in perfect harmony. The chant resonates with your armor, creating a stronger barrier. Maya's eyes widen - it's an ancient protection verse from the Monastery. The shadows recoil as the combined chant builds power, retreating into the treeline.
218 | Make a mental note that I need to go to Monastery as soon as I find a mage
Yes - this newfound knowledge needs explanation. As the shadows retreat, Doran gives you a knowing look. “That chant,” he says quietly, “is taught only in the Monastery's inner chambers.” He glances at your letter pouch. “Perhaps your journey won't end in the city after all.” The setting sun glints off your armor meaningfully.
219 | You never know what tomorrow will bring
“Wise words,” Doran nods, watching the sun sink lower. “Speaking of tomorrow - we're nearing the watchtower. Time to make camp.” The old tower appears ahead, its ancient wards still visible in the dying light. Your newly-planted blue flowers have created a subtle protective trail behind the caravan.
220 | Cautiously approach the tower
The tower's old wards respond positively to your approach, your armor harmonizing with the ancient protections. Maya points out worn symbols that match the ones from your village ruins. The tower feels solid, safe - unlike the forest shadows. Gareth begins setting up defensive positions while Doran prepares ward-reinforcing rituals.
221 | Help Doran
Together with Doran, you strengthen the tower's wards. Your armor enhances the ritual's effect, and you realize some of the symbols match the patterns from your sketches. Doran notices too. “These old towers,” he explains quietly, “they're not just lookouts. They're anchor points in a larger protection network.”
222 | Whoever put these wards here should know about the danger they need to fight off
“Exactly,” Doran agrees, tracing an ancient symbol. “These wards… they're like a warning system left by those who faced this before.” He pulls out an old journal. “Look - I've mapped similar towers. They form a pattern, but some are dark now, inactive. Started failing when the shadows returned.”
223 | You think they could be reactivated?
“With the right knowledge, yes,” Doran whispers, glancing at your armor. “The Island smiths who made your armor… they still remember how. But it needs more than just craft.” He points to where your planted flowers glow faintly. “Natural magic, old protections, and…” he taps the monastery seal on your letter, “their ancient wisdom.”
224 | Get ready for the night
You help establish the night watch rotation. The caravan wagons are positioned in a defensive circle around the tower base, wards reinforced. Your armor adjusts to the evening's coolness as you set up your bedroll within the strongest part of the protection field. Maya takes first watch, her runed swords gleaming.
225 | Wish Maya safe watch and go to sleep
“Rest well,” Maya nods, taking her position. Your armor settles into a comfortable protective state as you lie down, its magic harmonizing with the tower's ancient wards. The last thing you see before drifting off is the blue flowers you planted glowing softly in the moonlight, creating a protective circle around the camp.
226 | Sleep until Maya wakes me up
Maya gently shakes you awake for your watch shift. “All quiet,” she whispers, “but the shadows are more active tonight - testing the barriers.” Your armor responds immediately as you wake, and you notice the tower's wards pulsing slightly. The moon is high, casting long shadows across the camp.
227 | I’ll watch them. Sleep well
Maya nods gratefully and settles into her bedroll. Taking your position, you observe the night landscape. The shadows do seem to probe the barriers, but retreat where your planted flowers glow. Your armor heightens your awareness of the protective fields. In the distance, you notice faint lights moving in unusual patterns.
228 | Continue my watch until it’s time to switch with Garett
Through your watch, you observe the shadows' patterns, noting how they avoid the blue flowers. Your armor occasionally pulses in warning of stronger probes, but the tower's wards hold firm. As dawn approaches, Gareth rises for the final watch. “Anything to report?” he asks gruffly, checking his enchanted arrows.
229 | The shadows try to find their way through but the wards hold fast.
“Aye, more persistent than usual though,” Gareth notes, nocking an arrow. “Like they're learning.” He gestures to where your planted flowers glow. “Smart, those plantings. Haven't seen the shadows so cautious before.” He settles into his watch position, adding quietly, “Get some rest - tomorrow's road passes through Shadow Valley.”
230 | Shadow Valley?
“Narrow pass between two cliffs,” Gareth explains grimly. “Lost three caravans there last month. No flowers grow there anymore - soil's turned black.” He pulls out a worn map. “Used to be a safe route, had an old tower too, but something… corrupted it. The shadows are thickest there, even in daylight.”
231 | That doesn’t sound good.
“No, it doesn't,” Gareth agrees, checking his arrows again. “But with your armor, Maya's runes, and these flowers you've been planting…” He pauses thoughtfully. “First time I've felt we might have a chance. Get some sleep - we'll need you alert when we hit the valley.” Dawn's first light begins to creep over the horizon.
232 | Sleep until it’s time to leave
You wake to early morning activity - Doran organizing the caravan while Maya and Gareth reinforce the wagons' wards. Your armor adjusts quickly as you rise, responding to the morning light. The flowers you planted yesterday glow faintly, marking the safe path behind you. Ahead, dark clouds hover over what must be Shadow Valley.
233 | How many wagons are there in the caravan?
Three wagons make up your caravan:
- Lead wagon driven by Doran himself, carrying valuable trade goods
- Middle wagon with supplies and extra weapons, driven by a quiet man named Finn
- Rear wagon with food stores and medical supplies, handled by an elderly woman called Serra (no relation to the village blacksmith)
All three are well-maintained, with protective wards freshly renewed.
234 | Let’s go
The caravan moves out, falling into defensive formation. You take your right flank position, armor responsive to the growing shadows ahead. Maya mirrors you on the left, while Gareth watches the rear. Doran begins a soft protective chant from the lead wagon. The watchtower's safety fades behind you as you approach Shadow Valley.
235 | Chant with Doran
Your voice joins Doran's, the ancient protective words coming naturally again. The combined chant strengthens the wagon wards, creating a moving barrier of light. Maya's runed swords and Gareth's arrows gleam in response. As you enter the valley's mouth, you notice the ground beneath is indeed blackened, and the shadows seem almost solid.
236 | Somehow the shadows don’t scare me
Your armor hums in agreement - like it recognizes this darkness as an old, familiar opponent. The shadows press against your protective barrier but seem to recoil from your combined chanting. Doran gives you a knowing look: “The fear is their weapon,” he says between verses. “Understanding them diminishes their power.”
237 | Enter the valley
The caravan moves deeper into Shadow Valley, your chanting maintaining the protective field. The cliff walls loom closer, and ahead you spot the corrupted tower Gareth mentioned - its stones blackened, wards glowing with a sickly light. The shadows here move with purpose, swirling in those familiar spiral patterns.
238 | Take out my journal and look at the sketch
While maintaining the chant, you check your sketches - the spiral patterns in the shadows match exactly with those from the village. But here they're converging on the corrupted tower, like it's become a focal point. Your armor pulses in recognition, and you notice something: gaps in the shadow patterns, spaces where protection might be restored.
239 | Hey Doran I’m think we need to restore the wards here
“Bold thinking,” Doran responds between chants, “but you might be right.” He glances at the tower's gaps your armor is highlighting. “The old network - it's like a broken chain, and this tower's a missing link.” The shadows seem to swirl more agitatedly, as if reacting to your conversation. Maya moves closer, her runed swords ready.
240 | I take a moment to calm myself and silently address the magic in my armor asking for guidance
As you focus, your armor responds deeply - its magic resonating with memories of its Island forge. You sense a pattern: the tower's corruption stems from broken connections to earth and sky. The blue flower seeds in your pouch seem to pulse, while the magic-revealing paste warms. Your protective items align, suggesting a possible restoration sequence.
241 | Use this insight to restore the tower protection
Following your armor's guidance, you begin. First, you apply the magic-revealing paste to key points, exposing the tower's original ward patterns. Then, plant blue flower seeds in a circle, matching the ancient design. Your armor channels energy through these points, while you and Doran maintain the protective chant. The shadows writhe in resistance.
242 | Ask Maya to join
“Maya! The monastery chant - add your voice!” You call out. She immediately joins, her monastery training evident. The three-voice harmony strengthens dramatically. Your armor pulses with increased power, the tower's stones beginning to shed their darkness. The runed swords in Maya's hands align with the cleansing energy.
243 | Keep chanting until the wards are restored
The combined chant builds in power, your armor conducting the energy like a lodestone. The blue flowers burst into bloom unnaturally fast, their power joining the restoration. The tower's blackened stones begin to shed their corruption from ground to peak, original ward patterns rekindling. The shadows howl in retreat.
244 | The valley looks not so gloomy now
The restored tower radiates protective energy across the valley, pushing back the unnatural darkness. Sunlight breaks through, touching the ground for the first time in months. Your planted flowers spread their roots, color returning to the blackened soil around them. Doran looks astonished: “One tower restored… there's hope for the others.”
245 | I sure have to research this chants origin. They are so efficient against the shadows
“Those aren't just any chants,” Maya says thoughtfully, wiping sweat from the ritual. “That's Old Monastery tongue - sacred protection verses. Most who know them study years but you…” She exchanges looks with Doran. “It comes naturally to you. The armor responds like it knows you. There's more to your monastery letter than simple delivery.”
246 | Well in that case I shouldn’t delay going there. Let’s move?
“Agreed,” Doran signals the caravan to move. The passage through the valley is dramatically easier now, shadows kept at bay by the restored tower. Your armor hums contentedly, like it's completed a long-forgotten task. Maya stays closer, clearly intrigued by the mystery of your monastery connection.
247 | My armor’s hum makes me feel strong and peaceful
“It's harmonizing with you completely now,” Maya observes as you walk. “After the tower restoration, it's like… it's found its purpose.” The armor's peaceful resonance extends to your other protective items, creating a stronger unified field. Even the remaining shadows along the valley walls seem to bow away respectfully.
248 | How far further?
“We'll clear the valley by midday,” Doran calls back. “Then it's a straight road to Oceanside City - should see its towers by sunset.” He points ahead where the valley begins to widen, the restored tower's protection extending to its mouth. “The road's safer now, thanks to what you did here. First time in months we haven't lost anything in the valley.”
249 | I’m happy we did that.
“You've done more than you know,” Maya says quietly. “That tower… it'll help protect other caravans too.” Gareth nods from his position, adding gruffly, “And those flowers you planted along the way - they're creating a safe path for travelers.” Your armor's peaceful hum seems to agree with their assessment.
250 | Keep walking
The caravan moves steadily through the remaining valley, emerging into wider plains. The ocean breeze carries salt air - first sign of approaching Oceanside City. Your armor adjusts to the changing environment, its peaceful hum maintaining the morning's achievement. Behind you, the restored tower stands as a beacon of renewed protection.
251 | I’m eager to enter the Oceanside City
“Patience,” Maya advises with a knowing smile. “City guards check everyone thoroughly at the gates - especially now with all the strange happenings.” The sprawling city grows larger ahead, its white towers gleaming in the afternoon sun. Your armor's hum shifts slightly, responding to the concentrated magic of the bustling port city.
252 | But we have nothing to worry about, right?
“Well…” Maya lowers her voice, “your magical items will draw attention. City's strict about unregistered magic since the Mage Wars.” Doran adds from his wagon, “Don't worry - I've got merchant papers that'll smooth things. Just let me do the talking.” Your armor's peaceful hum takes on a slightly more discrete tone.
253 | Well, I can take off the armor if you think it might cause troubles
“No need,” Doran assures you. “The armor's Island-made - that's respected here. Just…” he hands you a merchant guard badge, “wear this. Makes you officially part of our caravan. The guards are more concerned about unregistered wandering magic users than protected merchant groups.” Maya nods in agreement, adjusting her own runed weapons openly.
254 | What is this mage wars you referred to?
“Dark time, three centuries back,” Maya explains while walking. “Power-hungry mages tried to control the city. Corrupted old protections for personal gain. Much like what's happening now with those hooded figures.” Doran adds quietly, “That's why the city's cautious about magic - but also why they respect the old, proven protections like your armor.”
255 | Who governs the city? And where all the mages went to?
“Merchant Council rules now,” Doran explains, “but there's tension with old noble families. As for mages…” Maya takes over quietly, “Most went underground or to the Monastery. Some still serve the city secretly - that's why the tea house signal matters. They watch for both threats and potential allies.”
256 | Tell me more about tea house signals
“Careful,” Maya whispers, glancing at the approaching gates. “Just remember: copper kettle sign, ask for starlight brew. Watch how they pour it - left hand means safe to talk, right hand means watched.” She pauses as city guards approach. “The rest… better discussed over tea.” Doran smoothly presents the caravan papers.
257 | Calmly wait until the inspection is over
The guards inspect the caravan efficiently, paying more attention to the cargo than your armor - Doran's merchant credentials working as promised. Your peaceful demeanor and official guard badge help too. One guard notes your Island-made armor appreciatively but professionally. Soon, the massive city gates open before you.
258 | Follow Doran and his caravan
You enter the city, immediately surrounded by its bustling energy. The caravan winds through broad streets toward the merchant district. Your armor responds to the city's ancient protective wards, humming differently here. Doran leads to a well-guarded warehouse, where Maya points discretely to a side street: “Tea house is that way, past the Market.”
259 | Thank you. Anything else I need to know about the city rules?
“Stay away from the noble quarter after dark,” Maya advises quietly. “Keep your protective items visible but don't flaunt them. And if you hear bell towers chiming three times, get inside immediately - it's the shadow warning.” Doran adds, “Market closes at sunset, but the Whorehouse district never sleeps. Watch your coin purse there.”
260 | Why I should stay away from the noble quarter after dark?
“Old families, old grudges,” Maya whispers. “They lost power to the Merchant Council but kept their private guards and… darker protections. Some nobles turned to shadow magic during the Mage Wars.” Doran nods grimly. “Strange disappearances there lately. Even city guards travel in groups after sunset in that district.”
261 | Any healers or potion-makers here?
“The Market has licensed herbalists,” Doran points toward colorful stalls. “But for serious magic…” Maya lowers her voice, “the herb-woman above the Market, the one Lyra mentioned - Maya's shop. Look for the green lantern. She handles both common remedies and…” she glances at your protective items, “special cases.”
262 | Where can I buy maps?
“Two reliable places,” Doran advises. “The licensed Cartographer's Guild near the harbor - expensive but accurate. Or…” he glances around, “Old Wei's stall in the Market. He looks like a simple map-seller, but if you show him Monastery marks, he has… special maps. Just don't mention his name near the noble quarter.”
263 | What’s the best place to spend a night?
“The Silver Anchor by the harbor is clean and well-protected,” Maya suggests. “Better than the cheaper inns near the Whorehouse. Or…” she pulls out a small token, “since you helped restore the tower, you can use my room at the Warrior's Rest - it's where retired Monastery guards stay. Strong wards, no questions asked.”
264 | Monastery guards! That’s what I need! We didn’t need to fight this time but it doesn’t mean we should stop practicing.
“True words,” Maya grins. “The Warrior's Rest has a training yard - protected space, old monastery standards. Guards there know both blade work and shadow-fighting techniques.” She hands you the token. “Show this at dawn if you want to join the morning practice. Your armor's Island-make will earn you respect there.”
265 | Ask Doran where they are going next
“Restocking here for three days,” Doran replies, supervising the wagon unloading. “Then heading to the Island itself - good timing with your Monastery business.” He checks his ledger. “Could use a guard who knows shadow-fighting, especially after what we saw in the valley. Position's open if you're interested.”
266 | Thank you. I’ll join you if I can.
“Good,” Doran smiles, handing you your payment - twelve silver for the journey plus three extra for the tower restoration. “We leave from the east harbor at dawn in three days. If you're coming, find us there.” Maya adds quietly, “That gives you time to visit both the tea house and herb-woman. You'll want their insights before the Island.”
267 | Thank them both and go to the tea-house
With final waves to your travel companions, you head toward the Market district. The copper kettle sign becomes visible down a quiet side street, steam rising from its chimney. Your armor subtly adjusts its glow to be less noticeable in the urban setting. The tea house looks ordinary enough, but you notice protective runes discretely worked into its doorframe.
268 | Remind me the secret signs Maya told me about
Quietly to yourself: “Copper kettle sign - check. Ask for starlight brew. Watch the pouring - left hand means safe to talk, right hand means being watched.” Your armor hums softly in acknowledgment, as if helping you remember. Through the window, you see an elderly server pouring tea with practiced grace.
269 | Go inside
You enter the tea house, a small bell chiming softly. The interior is warm and dimly lit, with private booths separated by carved screens. Several patrons sit quietly, their faces obscured by steam from their cups. An elderly woman in gray robes approaches silently, her sleeve embroidered with subtle patterns that your armor seems to recognize.
270 | Good morning! I’d like to have some tea
“Welcome, traveler,” the woman bows slightly, her eyes noting your armor with subtle interest. She guides you to a corner booth with a good view of both entrance and back door. “What brew would you prefer?” she asks, her tone measured, waiting to see if you know the proper response.
271 | Starlight brew please, if you have it
A flicker of recognition crosses her face. “Ah, starlight brew… a rare choice.” She nods appreciatively. “Please, be seated.” As you settle in the booth, she begins preparing the tea with deliberate movements. Your armor hums softly as you watch her hands - she's using her left hand to pour, the signal for safe conversation.
272 | I just came from the village two days away from here past the shadow valley..:
The server's hands pause briefly at 'shadow valley.' She finishes pouring, then sits quietly across from you. “The valley where the tower recently… awakened?” she asks softly, her eyes knowing. “We felt the change.” She glances at your armor, then produces a small brass key from her sleeve. “Perhaps we should continue this conversation downstairs.”
273 | Follow her downstairs
She leads you through a concealed door to a warmly lit chamber below. Maps cover the walls, showing patterns of shadow activity. Several robed figures study these intently. Your armor hums in recognition - these are the hidden mages Maya mentioned. The elderly server turns to you, her demeanor now more direct: “Tell us about the tower's restoration.”
274 | Tell her
As you describe the restoration - the chanting, the blue flowers, your armor's guidance - the robed figures draw closer, listening intently. One marks your described patterns on their maps. “The tower's reawakening created a ripple effect,” the elderly server explains, pointing to shifting shadow patterns. “First positive change in months.”
275 | Tell them about the patterns in the village
You explain about the wheat fields, river spirals, and your journal sketches. The mages gather closer as you show them the combined pattern maps. “These match ancient warnings,” one whispers, pulling out weathered texts. The elderly server's expression grows serious: “They're not just attacking - they're recreating old channel patterns. Preparing for something bigger.”
276 | That’s why I came here. There are some elven ruins close to the village
“Ah, Aethoria's remnants,” the elderly server says gravely. Several mages exchange significant looks. One unfurls an ancient map showing the ruins' original layout. “The hooded ones aren't just using the ruins - they're trying to reverse something. Something the ancient elves did to seal away a greater darkness.” Your armor hums in strong recognition.
277 | Tell them about the faces and what the hooded one said
The mages lean in as you describe the river faces and the hooded figure's words about “the wheel turning” and “the pattern must be completed.” The elderly server pales slightly. “Just as we feared. They're not just dark mages - they're Awakeners, trying to undo the Great Sealing.” She reveals a hidden page showing identical spiral patterns converging on ancient seals.
278 | What happens if they succeed?
“The last time those seals broke,” the elderly server says grimly, “an entire elven kingdom fell in one night.” She reveals another scroll showing Aethoria's fall - dark spirals overwhelming ancient wards. “What sleeps beneath those ruins… it feeds on magic itself. The hooded ones think they can control it, but they're just tools for its awakening.”
279 | Than they must be stopped at all costs
“Agreed,” the elderly server nods firmly. “Your armor, the restored tower, the blue flowers - you're already fighting back, perhaps by more than chance.” She exchanges looks with other mages. “We've been defensive too long. With the tower restored, we can start pushing back.” One mage steps forward, offering a small crystal. “This will help track seal weakpoints.”
280 | What do you mean by more than chance?
The elderly server studies you carefully. “That armor accepted you instantly, the monastery chants come naturally, you sense the patterns…” She reveals an ancient text with familiar symbols. “These are Seal-Keeper marks - the same ones in your armor's design. The original Seal-Keepers were thought lost during Aethoria's fall. Yet here you are…”
281 | The word Seal-Keeper brings forth some strong emotion within me
“Yes…” the elderly server watches intently as your armor pulses in response. “The armor recognizes its purpose - and yours. The Seal-Keepers weren't just guardians; they were living keys to the ancient wards.” She gently touches your armor's patterns. “Your 'natural' abilities, your letter to the Monastery… perhaps not coincidence at all.”
282 | Perhaps not. To be honest, I don’t know much about the Monastery. My dad gave me the letter when he was dying. He told me to show it to his old friend in the Monastery.
The mages exchange meaningful looks. “A deathbed trust… protecting you until you were ready,” the elderly server muses. “The Monastery guards the oldest records of the Seal-Keepers. Your father's 'old friend' there…” she pauses significantly, “might have more to tell you about your heritage. But be careful - the hooded ones would be very interested in a Seal-Keeper's child.”
283 | I will. Tell me how the crystal works.
“Hold it near places of power or disturbance,” she demonstrates, the crystal glowing brighter near your armor. “Blue light means sealed and safe, purple shows weakening, red means active breach.” She traces its use on their maps. “It'll also resonate with other Seal-Keeper artifacts - might help you find what your father left at the Monastery.”
284 | Thank you. I’ll head to the Monastery as soon as possible. Meanwhile can somebody from your circle help the villagers? I promised them I’d look for help.
“Yes, we've been too cautious for too long,” the elderly server agrees. She gestures to two younger mages. “Kira and Jin will go. They're skilled with protective barriers.” The named mages step forward, already gathering supplies. “We'll send word to other towers too - start rebuilding the old defense network. Your restoration showed us it's possible.”
285 | That is awesome! The villagers gave me some coin to pay for your services.
“Keep it,” the elderly server says firmly. “Use it for your journey. The village's safety is payment enough - each restored protection makes all of us stronger.” The two young mages nod in agreement. “Though,” she adds with a slight smile, “if you could share that blue flower planting technique with them? Those patterns you created were… inspired.”
286 | Sure.
You share Beth's flower-planting wisdom and Rose's insights with the young mages, who take careful notes. “One more thing,” the elderly server adds, retrieving a small packet. “Tea leaves from this house. When brewed, they'll help you communicate with other hidden mage groups. Just look for the copper kettle sign in other cities.”
287 | Thank you! Do you have any advice for me?
“Three things,” the elderly server says gravely. “First, don't travel the open sea to the Island - shadows have been taking ships. Use Doran's merchant route. Second,” she hands you a sealed parchment, “show this to Old Wei for his special maps. And third…” she touches your armor meaningfully, “trust your instincts. The Seal-Keeper knowledge is awakening in you.”
288 | Can I be of any help to you?
“Actually, yes,” she says thoughtfully. “On your way to Old Wei's, could you deliver this package to the herb-woman Maya? It's protective herbs we've enchanted.” She hands you a small wrapped bundle. “And…” she smiles knowingly, “your armor's presence might help confirm you're a trusted messenger. The shadows have been watching her shop lately.”
289 | I sure will. I was going to visit Maya
“Perfect,” she nods approvingly. “And one last thing…” she draws a simple symbol on a piece of paper. “Show Maya this - it means you're not just delivering, but also seeking knowledge. She has information about the old seals that even we don't have. Your father might have known this when directing you here.”
290 | Thank you. Can I have the pleasure of knowing your name?
“I am called Sage Lin,” she says with a warm smile. “Though in darker times, I was known as Seal-Guardian Lin.” She touches a pattern on her robe that suddenly glows, matching one on your armor. “Perhaps our paths were meant to cross, young Seal-Keeper. The tea house will always be open to you.”
291 | Give Lin a respectful bow and leave
Sage Lin returns your bow, the matching patterns glowing one final time. As you ascend the stairs, the hidden chamber disappears seamlessly behind you. In the tea house proper, you're just another customer finishing their tea. Your armor has adjusted back to its inconspicuous state, but carries a new sense of purpose after the revelations below.
292 | Go find Maya
Following the directions, you head toward the Market, looking for the green lantern. Your armor subtly responds as you approach - the shop's protective wards are well-hidden but strong. Through the window, you see herbs drying and a few customers browsing, but there's something more: crystal chimes that seem to sing to your armor's energy.
293 | Go inside and take a look at the herbs
A small bell chimes as you enter. The shop is larger inside than it appears, with bundles of herbs creating natural corridors. Your armor detects layers of protection spells woven through the drying plants. A gray-haired woman in a practical apron watches you from behind a counter, her eyes noting your armor with clear recognition.
294 | Pretend to browse the herbs until other customers leave the shop
You examine various herbs while two other customers make their purchases. The herbalist - Maya - plays along, discussing common remedies, but her eyes track the crystal chimes that react to your armor's presence. Finally, the last customer leaves, and Maya quietly turns the open sign to closed, activating additional wards.
295 | Great Maya respectfully and show her the symbol Sage Lin gave me
Maya's eyes widen at the symbol. “So, Lin finally found one,” she murmurs, quickly retrieving a key from her apron. “Come.” She leads you behind a curtain of drying herbs to a hidden door. “Lyra mentioned you'd come, but this…” she gestures to your armor and the symbol, “this is more significant. The seals are calling their keepers home.”
296 | Follow Maya and give her a note from Lyra
Following Maya through the door, you enter a chamber filled with ancient texts and glowing crystals. She reads Lyra's note intently, then opens a concealed cabinet. “Lyra sensed what you were… what you'd become.” She reveals a small collection of Seal-Keeper artifacts, their patterns matching your armor. “These have been waiting for someone like you.”
297 | Describe the artifact
“See these,” Maya carefully displays them: “A compass that points to weakened seals, a bracelet that warns of shadow presence, and this…” she lifts a delicate chain with a crystal pendant, “a Seal-Keeper's Key - it remembers the old ways of binding darkness.” Each item pulses softly, resonating with your armor's patterns.
298 | How many seals are there?
“Originally, seven major seals formed a protective circle,” Maya explains, unrolling an ancient map. “Three around Aethoria's ruins, two along the coast, one on the Island, and one deep beneath the city here. But there were countless smaller seals connecting them.” She points to familiar spiral patterns. “The hooded ones have already weakened two minor seals.”
299 | I want to learn how to fight the shadow
“The key to fighting shadows is understanding they're not just darkness - they're corrupted light,” Maya explains, moving to a training area hidden behind more herbs. “Your armor already knows this. Watch.” She demonstrates a technique combining physical movement with channeled energy. “The Seal-Keepers didn't just guard the seals; they cleansed corruption.”
300 | Try the technique
Your armor hums in recognition as you mirror Maya's movements. The crystal key pendant pulses in sync with your motions, and suddenly the technique feels natural - like muscle memory awakening. Maya nods approvingly. “Yes, your blood remembers. The shadows fear this most: a Seal-Keeper who knows their true purpose.”
301 | If there are countless seals and the hooded ones work to corrupt them it would not be effective to run from one seal to another and fix them.
“Precisely,” Maya says with approval. “That's why the tower restoration was so important. It wasn't just about one location - you reactivated a node in the original network.” She reveals a deeper layer of the map. “The ancients created these connections so that strengthening one seal reinforces others. We need to restore the network, not just individual seals.”
302 | Show me which towers need to be restored
Maya traces paths on the map, “These three towers form a triangle around Aethoria's ruins - you've restored one. Two remain.” She points to strategic locations. “The corrupted tower near the city, and another by the coast. Restore these, and…” she draws connecting lines, “you'll create a containment triangle, strengthening all minor seals within.”
303 | Doran and Maya helped me with the first tower. Do I need their help with the others as well?
“Different towers may require different approaches,” Maya explains. “But yes, having others who understand the old ways helps. The hooded ones work in groups - we must too.” She studies your armor thoughtfully. “Though you're the key - a Seal-Keeper's power amplifies others' abilities. That's why the first restoration worked so well with Doran and Maya's help.”
304 | Which tower is closer?
“The coastal tower,” Maya points to the map. “It's actually on Doran's route to the Island. But…” she frowns, “it's more corrupted than the valley tower was. The shadows have been working on it longer.” She adjusts the crystal compass to show you the extent of corruption - it glows an alarming deep red.
305 | Then I have no time to waste
“Wait,” Maya quickly gathers items. “Take these - you'll need them.” She hands you the crystal compass, shadow-warning bracelet, and Seal-Keeper's Key. “And this,” she adds a leather pouch, “specially prepared herbs that strengthen protective circles. The coastal tower stands in salt spray - normal blue flowers won't grow there.”
306 | Thank you! And Lin asked me to give you this (hand over the bundle Lin wanted to be delivered to Maya)
“Ah, Lin's enhanced protection herbs,” Maya's eyes light up with recognition. She opens the bundle carefully, then looks at you with renewed purpose. “Perfect timing - these combined with your Seal-Keeper energy…” She quickly begins mixing specific herbs together. “Here, take half. They'll help stabilize the tower's restoration when combined with your new artifacts.”
307 | Do you have any advice for me?
“Three things,” Maya says seriously. “First, the coastal tower's corruption runs deep - start the restoration at high tide when the sea's power is strongest. Second, watch for shadow-walkers - they're stronger near corrupt towers. And third…” she touches your armor significantly, “trust what your blood remembers. The old knowledge is awakening in you.”
308 | Thank you. Can I help you with anything?
“Yes, actually,” Maya says thoughtfully. “While practicing those shadow-fighting techniques, your armor revealed something…” She retrieves a crystal from a locked drawer. “Could you channel energy through it? I've been trying to decode these seal patterns, but it only responds to Seal-Keeper magic.”
309 | Take the crystal, feel for the source of energy within myself and try to push it through the crystal
As you focus, your armor hums in harmony with your intent. The crystal responds immediately, glowing brightly as ancient patterns emerge within it. Maya gasps softly - “Just as I thought…” The crystal projects a detailed map of seal connections onto the wall, revealing hidden pathways between them. Your armor's patterns align perfectly with the projected design.
310 | Do you know how to neutralise the shadow-walkers?
“Shadow-walkers are tricky,” Maya explains, studying the revealed patterns. “They're not just creatures of darkness - they're corrupted light seekers. Your Seal-Keeper's Key is crucial here.” She demonstrates with a diagram: “Channel light through the Key while moving in counter-spiral patterns. It doesn't destroy them, but reverts them to natural shadows.”
311 | What other herbs do you have?
“For a Seal-Keeper?” Maya moves along her shelves. “Moon-touched sage - strengthens barriers. Star-thistle - reveals hidden paths. And this,” she reaches behind a false panel, “Dawn's tears - rare herb that cleanses corrupted ground.” She hesitates. “I also have some emergency healing herbs - shadows can wound both body and spirit.”
312 | I need everything because I don’t know how far my journey will take me
“A wise choice,” Maya nods approvingly. She begins carefully packaging herbs: “For you - considering your role - 15 silver for everything, including the rare ones.” She adds extra protective wrapping for Dawn's tears. “These will complement the artifacts perfectly. And…” she includes a small book, “basic mixing instructions, though your armor will help guide you.”
313 | Thank Maya and pay for herbs
“Wait,” Maya says as you pay, quickly adding a few more herbs to your package. “These are on the house - fever-bark and spirit-calm. The journey ahead…” she glances at your armor's glowing patterns, “it won't be easy. Come back if you need resupply.” She touches a wall symbol, activating a protection blessing as you prepare to leave.
314 | Bow and leave
You exit into the evening street, your new supplies and artifacts settling into harmony with your armor. The crystal compass pulses gently, already oriented toward the coastal tower. Above, you notice the sun is setting - time to find lodging. The Warrior's Rest that Maya mentioned isn't far, and your new shadow-warning bracelet suggests increased activity as darkness falls.
315 | Check inventory
You take stock of your current items:
- Magical armor and enhanced sword
- New Seal-Keeper artifacts (compass, bracelet, crystal key)
- Herb packages from Maya:
- Moon-touched sage
- Star-thistle
- Dawn's tears
- Healing and spirit herbs
- Mixing instruction book
- Original items:
- Blue flower petals and seeds
- Magic-revealing paste
- Strength berries
- Village protection charms
- Maya's token for Warrior's Rest
- 1 gold piece and 8 silver remaining
Your armor hums contentedly at the well-prepared state.
316 | Read the mixing instruction book
Finding a quiet corner, you open the book. The pages seem to shimmer, responding to your Seal-Keeper energy. Basic mixtures are clearly outlined: protection circles using moon-touched sage, strength potions combining star-thistle with red berries. But more interesting are the advanced combinations - Dawn's tears with blue flower petals for seal restoration.
317 | Close the book and go to warrior’s rest
You make your way to Warrior's Rest, a solid building with subtle monastery symbols carved into its stone facade. Your armor recognizes the protective wards, and as you present Maya's token to the weathered guard at the door, he straightens with respect - clearly noting your Seal-Keeper artifacts. “Welcome, keeper. The training yard opens at dawn.”
318 | Thank you. Who’s in charge here?
“Master Chen,” the guard replies. “Former Monastery combat instructor. He's in the common room now.” He points to a warm-lit room where a dignified older man with a distinctive scar across his cheek is teaching younger warriors. “He'll want to meet you - we haven't seen Seal-Keeper armor in decades. And those shadow-fighting techniques he teaches…”
319 | Go to the common room and look who’s there
As you enter, several seasoned warriors pause their activities, recognizing your armor's significance. Master Chen stops mid-demonstration, his eyes analyzing your equipment with expert appreciation. You spot Maya from the caravan at a corner table, cleaning her runed swords. A few other travelers practice shadow-defense movements under Chen's guidance.
320 | Respectfully greet master Chen
“Ah, the tower-restorer,” Master Chen says with quiet authority, returning your greeting. “Maya spoke of your natural affinity for the old ways.” He gestures to join him. “Your armor… it's awakened fully now, hasn't it? Since the valley?” His scarred face shows genuine interest, and you notice his own pendant bears monastery sealing symbols.
321 | I don’t know about fully but it’s certainly more alive now.
“Indeed,” Master Chen nods thoughtfully. “The armor grows with its keeper's awareness.” He circles you once, studying the patterns. “You've visited both Lin and Maya today - good. But…” he moves into a defensive stance, “would you honor us with a demonstration? Show us how your armor responds to shadow-defense forms?”
322 | Mirror Master Chen’s position and touch my inner energy source
As you mirror his stance, your armor hums to life, its patterns brightening. The Seal-Keeper's Key at your neck pulses in harmony with your energy. Master Chen nods approvingly as you connect with your power - “Good. The old knowledge flows naturally in you.” The gathered warriors watch intently as your armor begins to channel familiar patterns of light.
323 | Let the power guide me
Your armor responds instantly, guiding your movements in an ancient shadow-defense form. Master Chen's eyes widen as he recognizes the pattern - it's older than his teachings. The Seal-Keeper's Key creates trails of light that follow your movements, forming protective sigils in the air. The room falls silent as your armor reveals forgotten techniques.
324 | Make the power include master Chen in the forms to transfer the ancient knowledge to him
Brilliantly intuitive! Your armor brightens as you extend the energy to include Master Chen. He instinctively joins the form, his monastery pendant resonating with your Seal-Keeper artifacts. Together, you create a perfect circuit of ancient knowledge - your armor transferring patterns directly to his understanding. His face shows wonder as forgotten teachings resurface.
325 | Show master Chen how to include others
Your armor pulses with approval as you guide Master Chen in expanding the energy circle. Together, you create a teaching pattern that reaches out to the other warriors. Maya steps in first, her runed swords harmonizing with the flow. One by one, others join, forming a linked circle of shared knowledge. The room fills with soft light as ancient techniques pass through the group.
326 | Connected like this we can amplify the wards
“Yes!” Master Chen exclaims with growing excitement. “This is how the ancients maintained city defenses!” Under your guidance, the group channels their combined energy into the building's wards. Your armor orchestrates the flow, the Seal-Keeper's Key amplifying everyone's contribution. The Warrior's Rest's protective barriers visibly strengthen, glowing with renewed power.
327 | Finish the ward and salut the group
As the enhanced wards settle into place, you guide the energy to a graceful conclusion. The group returns your salute with deep respect, understanding they've just participated in something long lost. Master Chen bows deeply, “You've shown us more than technique - you've reminded us of our true strength: unity against darkness.”
328 | Have dinner in the common room
You settle at a table as the evening meal is served. Warriors gather nearby, eager to discuss what they've learned. Master Chen joins you, bringing a special tea blend. Maya slides over with her own plate, grinning. “That was something else - the shadows won't dare come near tonight.” The room feels warmer, more protected, your armor humming contentedly.
329 | Hopefully this demonstration haven’t alerted the dark powers in the city
Master Chen's expression turns serious. “A wise concern,” he nods, lowering his voice. “Though the noble quarter's shadow-watchers rarely notice anything this close to the harbor.” He glances at your shadow-warning bracelet. “Still, best keep tomorrow's training more… subtle. The hooded ones have spies, and what you've shown us today is exactly what they fear most.”
330 | Are there many shadow-watchers in the city?
“More lately,” Master Chen replies quietly, sketching a quick map on the table with spilled tea. “They cluster in the noble quarter, but they've been expanding their reach. Three main groups:” he marks locations, “near the old tower, around the harbor, and…” he hesitates, “infiltrating the Merchant Council. That's why Lin's tea house is so carefully hidden.”
331 | To be clear: shadow-watchers are good guys or bad guys? The definition is unclear
“Neither and both,” Master Chen explains carefully. “Originally, they were city-appointed watchers against dark magic. But…” he traces the tea-map, “many have been corrupted, seduced by shadow-powers they were meant to guard against. Now it's hard to tell which serve the city and which serve the darkness. Your shadow-warning bracelet can help distinguish.”
332 | I see. What bothers me is that I depend too much on my armor and artifacts. What if I loose them? I need to learn how to use the power myself.
Master Chen's eyes light up with approval. “Now that's wisdom speaking. The artifacts, the armor - they're conduits, not sources. Your power comes from within.” He gestures to a quiet corner. “There's an old Monastery saying: 'The Seal-Keeper's true strength flows from blood and spirit, not metal and crystal.'”
333 | Can anybody in the monastery teach me?
“Yes, Master Kira - if she's still alive,” Master Chen says thoughtfully. “She specializes in internal power cultivation. Trained Seal-Keepers before…” he pauses, “before they vanished. Your father might have known her.” He touches his monastery pendant. “She understood that artifacts are training wheels - the true power lies in awakening what's dormant within.”
334 | Thank you. What time the training starts tomorrow?
“First light,” Master Chen replies. “We'll begin with basic internal energy exercises - no armor needed. Then progress to shadow-sensing without the bracelet.” He stands, gesturing to a simple room upstairs. “Your chamber's ready - Maya arranged it. It has good meditation space.” Your armor hums softly, as if agreeing with the training plan.
335 | Bid Master Chen good night and go to the room.
“Rest well, young Seal-Keeper,” Master Chen bows slightly. In your room, you find a simple but comfortable space with a meditation cushion by the window. The city spreads out below, its lights twinkling. Your armor gradually dims as you prepare for rest, maintaining just enough glow to keep watch. The shadow-warning bracelet remains peacefully quiet.
336 | Meditate
Settling on the cushion, you close your eyes and focus inward. Without actively using the armor, you begin to sense the energy flows around you - the building's wards, other warriors' practiced calm, and something deeper: a subtle pulse that feels like the sealed power beneath the city. Your blood seems to remember ancient rhythms.
337 | Try to feel the power nods
As you deepen your meditation, distinct power nodes become clear: the strong pulse of the harbor seal, the corrupted vibration from the noble quarter, and several smaller nodes throughout the city. Most interesting is how they connect - like a web of energy. Your inner sense reveals gaps where connections have weakened, but also shows potential restoration points.
338 | Memorise potential restoration points locations
You mentally map the restoration points: three strong nodes near the harbor where ancient wards could be relinked, a weakened but crucial junction near the market district, and a particularly promising spot near the Warrior's Rest itself. Your inner awareness etches these locations into memory, while your blood-born power recognizes the original pattern they once formed.
339 | Tomorrow after training I will restore the spot close to Warrior’s Rest with the assistance of Master Chen and his team.
A sense of rightness flows through your meditation at this decision. The nearby node pulses in response, as if acknowledging your intention. Through your enhanced awareness, you can feel how this restoration could strengthen the harbor district's defenses significantly. Your inner vision shows how Master Chen's trained warriors could form the perfect circle for this work.
340 | Finish meditation and take out the herbs.
You open your eyes, the mental map still clear. Examining Maya's herbs by moonlight, you find the optimal combination: moon-touched sage for power channeling, star-thistle to reveal the node's core, and just a pinch of Dawn's tears to purify the connection. Your inner sensitivity, heightened by meditation, helps you measure precise amounts needed for tomorrow's work.
341 | Can I mix anything else useful with the mixing book instructions?
Consulting the book, you discover several practical combinations:
- Strength berries + star-thistle for enhanced stamina during restoration work
- Blue flower petals + moon-touched sage for a protective drink to share with the warriors
- A special reviving mixture using fever-bark and spirit-calm for after energy expenditure
Your meditation-heightened senses help you understand the subtleties of each recipe.
342 | Prepare all three
With focused precision, you prepare each mixture:
- The strength potion glows deep red, berries and star-thistle creating energetic sparks
- The protective drink shimmers with a peaceful blue light, enough for the warrior circle
- The reviving mixture emits a gentle golden mist, perfect for post-restoration recovery
Your meditation-enhanced awareness guides your hands to perfect proportions.
343 | Now it’s time to rest
You carefully store the prepared mixtures, each glowing softly in their vials. Your armor settles into its rest state as you prepare for sleep, maintaining a gentle protective field. The shadow-warning bracelet remains calm, and the city's power nodes pulse quietly in your enhanced awareness. Tomorrow's restoration work feels promising as you drift off.
344 | I’d like to wake in time for morning practice
You settle into sleep with clear intent, your enhanced awareness now naturally attuned to the rhythm of time. The armor responds to your intention, prepared to wake you at first light. Through the window, the eastern sky already holds the promise of dawn, and below, you sense early-rising warriors beginning to stir in the Warrior's Rest.
345 | Go to the training yard
You wake naturally just before dawn, gathering only essential items - leaving the armor behind as planned. In the training yard, Master Chen is already leading several warriors through breathing exercises. The morning air is crisp, and you can feel the nearby power node pulsing subtly through your enhanced awareness. Maya notices your unarmored arrival with an approving nod.
346 | Join the breathing exercises
You take a position in the group as Master Chen guides the breath work. Without the armor's familiar hum, you discover your body naturally remembers the rhythms. Each breath seems to connect more deeply with your inner power source. Master Chen observes quietly as your natural energy begins to create subtle light patterns - just like your armor would, but now coming purely from within.
347 | Follow master Chen’s instructions humbly
Master Chen guides the group through progressively deeper exercises, his instructions clear and patient. Your humble approach allows you to discover nuances you might have missed while relying on the armor. The internal energy flows become more distinct - like learning to walk without crutches. Other warriors occasionally glance your way, noticing the natural light emanating from your practiced movements.
348 | Approach Master Chen when the practice is finished
“You understand now,” Master Chen says as you approach, “the armor amplifies, but the power originates here.” He gestures to your core. “Your natural ability is strong - generations of Seal-Keeper blood awakening.” He glances at the power node location. “About your plans for restoration… I saw your preparations. The warriors are ready when you are.”
349 | Tell him my insights from yesterday’s meditation
Master Chen listens intently as you describe the node patterns and potential restoration points you sensed. “Remarkable,” he nods, drawing a quick diagram in the training yard dust. “You've mapped the original ward network perfectly. This point near us…” he indicates the nearby node, “it's a crucial junction. Restoring it could strengthen the entire harbor district's defenses.”
350 | Distribute the potions and get ready to restore the node
You share the prepared mixtures: strength potion among the core participants, protective drink to those forming the circle, keeping the revival mixture in reserve. Master Chen approves of your preparations, positioning warriors strategically around the node point. Maya takes a vital position, her runed swords ready to help channel energy. The morning light feels perfect for restoration work.
351 | Use the power to form the circle and start restoration
Drawing from your inner source, you begin guiding the energy flow. The warriors' circle connects smoothly, their enhanced strength from the potions evident. Master Chen anchors the northern point while Maya's runed swords help stabilize the east. The node responds to your bloodline's call, ancient patterns beginning to resurface. Without armor, you feel every subtle shift in the power directly.
352 | Stay focused until work is finished
Your natural power guides the restoration steadily. The node's ancient patterns resurface fully, connecting with neighboring ward points. You feel the harbor district's defenses strengthening as each warrior maintains their position perfectly. Master Chen's experience helps stabilize the final connections. The morning sun reaches its optimal angle just as the restoration completes, sealing the work.
353 | That’s a perfect start for the day!
“Indeed!” Master Chen beams with pride, while warriors celebrate quietly. The harbor district practically hums with renewed protection. Maya approaches with water, “And you did it without the armor - pure Seal-Keeper power.” You can feel the restored node pulsing cleanly now, its energy spreading through the city's web. The revival mixture proves unnecessary - your inner strength held perfectly.
354 | Now the harbour district is so much safer, right?
“Much safer,” Master Chen confirms, pointing out the visible effects: shadow-repelling ripples spreading through the harbor waters, ships' protection runes glowing brighter, and market ward-stones humming with renewed energy. “But watch,” he gestures as a group of shadow-watchers passes nearby, visibly uncomfortable in the strengthened ward field.
355 | Looks like they’ve been corrupted by shadow if the ward makes them cringe like that
“Exactly,” Master Chen nods grimly. “Your restoration work has made them reveal themselves unintentionally.” Maya adds quietly, “Look how they're marking buildings - probably reporting back to the noble quarter.” You notice the shadow-watchers making subtle signs on walls, their movements becoming increasingly agitated as they encounter the strengthened wards.
356 | Do you think these markings could be deciphered to learn whom they are reporting to?
“Clever thinking,” Master Chen murmurs. “Maya, your runed blades can reveal hidden scripts, yes?” Maya nods, carefully approaching one mark while appearing to adjust her boot. Her sword briefly illuminates the symbol, revealing layers of meaning. “It's coded, but…” she sketches quickly, “these match patterns from noble houses we've been watching. Three families in particular.”
357 | Tell me about these families
Master Chen leads you to a quieter spot. “The Blackthorns, the Ravencrofts, and the Nightshades - old noble houses that lost power to the Merchant Council. They've been…” he sketches their crests in the dust, “experimenting with shadow magic to regain control. Each specialized: Blackthorns in corruption of wards, Ravencrofts in shadow-binding, and Nightshades…” he pauses grimly, “in awakening ancient darkness.”
358 | Are they on good terms with each other?
“Ah, there's the interesting part,” Master Chen smiles shrewdly. “They compete fiercely. The Blackthorns and Ravencrofts particularly despise each other - had a bloody feud last winter.” Maya adds quietly, “And the Nightshades play them against each other, while pursuing their own agenda. Their rivalries…” she glances meaningfully, “could be useful to know.”
359 | I’m not that good at politics. Do you think someone can help us with that? If we can somehow isolate each family and turn them back to light… or destroy them it they are incorrigible.
“Actually,” Master Chen brightens, “you should meet Lady Serra - no relation to your village blacksmith. She's a noble who rejected shadow magic, now works with Lin's network.” He lowers his voice. “She understands noble politics intimately and…” he glances at your natural power, “has been looking for ways to cleanse corrupted nobles rather than destroy them.”
360 | What would be the best way to get in touch with her?
“Through the tea house,” Master Chen replies. “But carefully - she hosts musical evenings at her townhouse near the market district. Lin can arrange an introduction as a visiting musician.” Maya adds, “She maintains a respectable social position while gathering intelligence. The shadow-watchers still think she's merely a harmless music lover.”
361 | I’m confused. Who’s going to be a visiting musician? Myself?
Master Chen chuckles softly. “No, no - you'll be a merchant guard escorting the musician. Maya often plays this role.” He gestures to a case near Maya's weapons. “She actually does play the lap harp - gives her legitimate reason to visit noble houses. You'd be her 'protection' on the way there, giving you both access while maintaining your cover.”
362 | That I can do (smile)
“Perfect,” Maya grins, “I have a performance scheduled for tomorrow evening. Nothing draws less attention than a musician and their guard.” Master Chen nods approvingly, “Meanwhile, today we can work on refining your inner power - useful for detecting shadow influence among the nobles without revealing yourself.” He glances at the strengthened harbor wards with satisfaction.
363 | (Jokingly) Do you have a stage name?
Maya laughs warmly, “The 'Twilight Harpist' - appropriately dramatic for noble tastes.” She strikes an exaggerated pose with her harp, then winks. “They love their mysterious entertainers. Never suspect the same 'delicate musician' can disable shadow wards while playing a soothing nocturne.” Master Chen tries to hide his amused smile.
364 | Then I’ll need to dress myself appropriately to escort such a fine lady
“Already arranged,” Maya grins, revealing a discrete bundle. “Fine guard's attire - professional but not flashy. And look,” she points to subtle protective symbols worked into the collar, “fashionable enough for noble houses, but still functional for action.” Master Chen adds, “Your natural power will actually look like proper warrior discipline to them - hiding in plain sight.”
365 | Awesome. Then I’m ready to work on refining my inner power. At your command, Master Chen.
“Good. Let's begin with shadow-sensing without reliance on artifacts.” Master Chen leads you to a quiet corner of the training yard. “Close your eyes. Feel how the restored node's energy contrasts with darker influences.” He creates subtle energy variations for you to identify, while Maya occasionally plays soft notes on her harp, adding complexity to the exercise.
366 | The exercise isn’t that hard so I’ve tried to feel around the dark spots in the power net. Suddenly one of the spots vibrated and resisted.
Master Chen tenses, immediately alert. “That's significant - you've touched something that doesn't want to be found.” He moves closer, monitoring your perception. “Can you describe the resistance? This could be one of the noble houses' hidden workings.” Maya quietly sets aside her harp, her warrior instincts awakening as she senses the importance of your discovery.
367 | It felt like it sensed my interest and pushed me back
“Ah,” Master Chen's expression grows serious. “An active ward, not just passive darkness. Someone's placed sentries in the power network.” He quickly sketches a pattern. “This is crucial intelligence - the noble houses aren't just corrupting nodes, they're making them self-aware.” Maya adds quietly, “Lady Serra needs to know this immediately. The shadows have evolved.”
368 | Then they know about our interest and will be prepared to meet us
“Yes, but they don't know what you are,” Master Chen says thoughtfully. “They felt a probe, but not your Seal-Keeper signature - your natural approach protected your true nature.” Maya nods, “That's actually advantageous. They'll be watching for traditional magical interference, not bloodline power.” She begins adjusting tomorrow's performance plans accordingly.
369 | I want to spent the rest of the day with purpose, so I’d like to go to the cartographer after my practice with Master Chen
“A wise next step,” Master Chen approves. “Let's finish your shadow-sensing practice, then I'll give you directions to Old Wei's stall - he's more useful than the official Cartographer's Guild.” Maya interjects, “Take the market route, avoiding noble quarter shadows. And…” she writes something quickly, “show Wei this sign - it means you're part of Lin's network.”
370 | Do what Master Chen says
Under Master Chen's guidance, you refine your shadow-sensing abilities for another hour. He teaches you to distinguish between different types of dark energy - noble house signatures, corrupted wards, and natural shadows. Your inner power responds well to the training, becoming more precise. As the session ends, he provides detailed directions to Wei's hidden stall in the market's quiet corner.
371 | Use the market route to get to Wei’s stall. Keep careful watch for possible followers or anything suspicious.
Moving through the market crowds, you maintain casual awareness while your enhanced senses monitor for shadow activity. The restored harbor node makes this area relatively safe, but you notice subtle marks on certain stalls - shadow-watcher territory markers. Using the morning shopping bustle as cover, you weave naturally between vendors, spotting Wei's humble stall tucked between spice merchants.
372 | Don’t approach the stall until I’m sure it’s the right moment
Good instinct. You browse nearby spice stalls, observing Wei's location. The old cartographer serves two customers - one seems genuine, but the other has the stiff posture of a noble quarter observer. Your enhanced senses detect residual shadow energy from their recently departed presence. You wait, pretending to examine saffron, until the observer finally moves away down the market row.
373 | Greet Wei
Approaching casually, you greet the elderly cartographer. Wei's sharp eyes quickly assess you, noting your bearing. “Maps of the harbor district, perhaps?” he asks routinely, but his hands make a subtle gesture asking if you're alone. You show Maya's sign discreetly while pretending to examine a common trade route map.
374 | Confirm that I’m alone
Wei nods almost imperceptibly, then reaches beneath his counter. “Ah, for a discerning customer…” he pulls out a collection of seemingly ordinary coastal maps. Speaking quietly while shuffling papers, “Lin's messenger mentioned you. The shadow-watcher who just left copied three maps - here's what they're interested in.” He reveals their selections through careful arrangement of other papers.
375 | Check out what the shadow wanted to know
The shadow-watcher's selections reveal their interest: ancient waterway passages beneath the city, old tower locations connecting to the noble quarter, and - most concerning - a detailed map of the original seal network. Wei points out subtly how they focused on specific intersections where power lines cross. “They're mapping the weak points,” he whispers while pretending to discuss price.
376 | Then we’ll have to make sure they aren’t weak any longer.
“Precisely,” Wei murmurs, swiftly producing a different set of maps from a hidden compartment. “These show the original strengthening patterns - how the seals were first established.” He overlays them cleverly with current city plans. “And here,” he indicates specific points, “your morning's work already reinforced this section. The harbor node's restoration created a ripple effect they didn't expect.”
377 | Buy some maps to cover my interest in Wei’s stall and thank him respectfully
“Three silvers for the trade routes, and…” Wei wraps several ordinary maps around the crucial ancient ones, “five for the detailed harbor charts.” His practiced merchant patter covers the exchange of vital information. As you pay, he slides a small notebook between the maps. “A traveler's guide to coastal landmarks,” he says meaningfully, bowing slightly to acknowledge your respect.
378 | Go back to Warrior’s Rest with the same caution
You navigate the market's winding paths, taking a deliberately meandering route. Your enhanced senses detect a brief shadow presence two stalls behind, but it fades when you pass through a patch of morning sun near a temple. Approaching Warrior's Rest, you notice Maya on the roof, her harp practice providing perfect cover as she watches for followers.
379 | Tell Master Chen what you learned from Wei and show him the maps
In a quiet corner of the training yard, Master Chen examines Wei's materials intently. “The shadow-watchers' interest in these water passages is troubling,” he notes, comparing them with your morning's node restoration effects. “But look here…” he traces a pattern, “their mapping revealed something they didn't intend - the original seal network used water flow to amplify power. We could use that.”
380 | How?
“The harbor restoration strengthened water-linked nodes unexpectedly,” Master Chen explains, sketching flow patterns. “If we time future restorations with tidal movements…” he demonstrates how power could surge through the ancient waterways, naturally amplifying the effects. “The nobles wouldn't expect this - they're focused on land-based corruption. Water carries pure energy better than earth.”
381 | That’s amazing! When is the next tide?
“High tide comes at sunset,” Master Chen calculates, consulting a tide chart. “Perfect timing - shadow power is strongest at dusk, but so is water's purifying flow.” He marks several intersection points where waterways meet restored wards. “Your morning work created anchors we can use. Though,” he adds cautiously, “the nobles might sense such a large energy shift. We'll need to be prepared.”
382 | Do we have enough time for preparations?
“Yes, if we act now,” Master Chen says decisively. “Maya can alert Lin's network while maintaining her music practice cover. We have warriors here who can secure key points.” He quickly outlines a plan: “Four hours to gather supplies, position defenders, and…” he glances at you, “you should rest and meditate. Channeling tidal energy will demand significant inner strength.”
383 | As you say (bow and obey)
Master Chen guides you to a quiet meditation chamber. “I'll have food brought, and Maya's reviving mixture from this morning.” Before leaving, he adds significantly, “Your father once channeled tidal energy at the Monastery - the techniques may surface naturally in your blood memory during meditation.” You settle into position as the afternoon sun marks the approaching time.
384 | Meditate on the strength and fluidity of ocean waves
As you meditate, the rhythm of distant waves becomes increasingly clear. Your blood memory stirs, revealing how water's power can be both gentle and overwhelming. Images form: your father performing similar rituals, the push and pull of tidal forces, ancient Seal-Keepers working in harmony with the ocean's strength. Your inner power begins to flow in waves, matching the rising tide's pattern.
385 | I’m fell like I’m becoming a mass of ever-flowing water
Yes! Your consciousness merges with the water's nature - adaptable, persistent, powerful. The meditation deepens as your body resonates with tidal rhythms. Ancient memories surface more clearly: water doesn't fight darkness, it flows around and through, gradually wearing away corruption. Your inner power takes on this quality, becoming fluid yet inexorable, like the ocean itself.
386 | Continue the meditation until I feel full of power and calmness
Hours pass as you deepen this state. The water-energy fills you completely, bringing both tremendous power and perfect serenity. Like a deep ocean, your surface remains calm while vast currents move below. Through your enhanced awareness, you sense the tide rising, calling to the power within you. Master Chen checks quietly, noting with approval how the meditation room's air has become thick with pure, water-charged energy.
387 | The meditation helped me understand when it’s time to stand and go to Master Chen
You rise smoothly, your movements flowing like water. Master Chen meets you with quiet recognition - he sees the change in you. “The ocean answers its own,” he says softly. “You've found the true water-bond of the Seal-Keepers.” Through your enhanced awareness, you sense the city's waterways beginning to surge with the rising tide, ready for the work ahead.
388 | I’m ready to act. What’s the plan?
“We've secured four key points around the waterways,” Master Chen explains, showing the map. “Maya and trusted warriors are in position, appearing as regular harbor activity. You'll channel from here,” he indicates a central point where several waterways converge. “As the tide rises, let your water-nature guide the purifying flow through the ancient channels. We'll protect you from interference.”
389 | What is the location of the central point?
“An old fountain plaza near the harbor - once a sacred site for water rituals,” Master Chen reveals. “It looks abandoned now, but the original channeling basin remains beneath.” He shows you how ancient stone channels connect to major waterways. “The nobles ignore it as decorative ruins, but your morning restoration already reawakened some of its power. We've positioned lookouts who appear to be regular dock workers.”
390 | I’m ready to go
“Follow me,” Master Chen leads through quiet back streets. Your water-attuned senses feel the tide's pull growing stronger. Warriors posing as dock workers nod discretely as you pass. The old fountain plaza comes into view - weathered but humming with hidden potential. Maya's distant harp music provides perfect cover as you approach the ancient channeling point.
391 | Is there a bench nearby
“Yes, perfect for our purpose,” Master Chen guides you to an aged stone bench - actually part of the original channeling circle, worn smooth by time but still marked with faint seal patterns. From here, you can appear to be simply enjoying the harbor view while accessing the convergence point beneath. Maya's music drifts down, covering any energy sounds.
392 | I’m going to pretend that I’m just a sightseer, maybe even a bit drunk and dosing off
Excellent strategy. You slouch casually on the bench, appearing to be just another tired harbor visitor perhaps too deep in their cups. Master Chen plays along, acting like a disapproving older relative before “giving up” and walking away. Your water-energy remains perfectly concealed beneath this drowsy exterior while the tide continues to rise. Nearby dock workers hide smiles at your convincing performance.
393 | Gently connect the nods via the central point and wait for the right moment
While maintaining your drowsy facade, your water-attuned consciousness reaches deep into the convergence point. You feel the ancient channels responding, connecting one by one like streams joining a river. The tide pushes higher, its energy building in the hidden basin beneath. Through half-closed eyes, you notice shadow-watchers passing, paying no attention to the seemingly harmless drunk at the harbor.
394 | Let the energy build until it’s at its highest
Like a wave gathering strength, you feel the power mounting with each surge of the tide. The ancient channels fill steadily, your water-nature sensing the perfect rhythm. Shadow-watchers continue their rounds, oblivious to the growing energy. Maya's distant harp plays slower, marking time until high tide. The final rays of sunset strike the harbor waters, signaling the approaching peak of power.
395 | Wait until the peak and drop all restraints. Let the purifying flow surge through the net
At the perfect moment, you release the gathered power. Like a tsunami, purifying energy surges through the ancient channels. The harbor waters luminesce briefly as the cleansing force spreads through the network. Shadow-watchers stumble, caught off guard by the massive wave of pure energy. Your water-nature guides the flow precisely, filling every connected channel with tide-amplified power.
396 | The hair on my arms seem to sparkle with energy
Yes! Tiny droplets of pure energy glisten on your skin like morning dew, though your “drunk” posture maintains the cover. The release continues, each surge of power causing subtle ripples through the harbor district. Your water-nature feels the cleansing spreading through every channel, while Maya's harp music takes on an almost crystalline quality, harmonizing with the purification.
397 | Wait until the purification is complete and then make a show of waking up
You “stir” groggily as the last waves of energy settle into the cleansed channels. Stretching dramatically, you act surprised by the late hour. Several shadow-watchers nearby appear disoriented, their corrupted connections disrupted by the purification. Master Chen approaches, playing the part of the concerned elder perfectly: “There you are! Sleeping in the open like this - come along now.”
398 | Grumble and follow my “uncle”
“Really, nephew, such behavior…” Master Chen scolds convincingly as you stumble slightly for effect. Behind you, the purified harbor channels pulse with renewed strength, while confused shadow-watchers try to understand why their corruption suddenly feels weakened. Maya's music has shifted to a traditional evening song, providing perfect cover for your exit. Your water-nature feels the successful changes rippling through the city.
399 | Follow Master Chen to the Warrior’s rest
Walking unsteadily for any watching eyes, you follow Master Chen through gradually darkening streets. Your enhanced senses detect the purification spreading through the water network - shadow influences retreating from cleansed areas. Reaching Warrior's Rest, you notice other “drunk” warriors returning by different routes, their successful missions similarly disguised. The building's protective wards feel stronger, harmonizing with the purified waterways.
400 | Meet others in the common room
Inside, the common room fills with quietly triumphant warriors dropping their “drunk” personas. Maya arrives through the back entrance, harp in hand, grinning. Master Chen produces a map showing the effects: bright lines of purified waterways spreading far beyond the harbor district. “The nobles will feel this,” he says softly, “but they won't know how it was done. Your water-nature concealed the source perfectly.”
401 | I wonder how much the nobles know about us. We’re all still human and could be killed by a plain arrow or a knife.
“A wise concern,” Master Chen nods gravely. “They focus on magical defenses, forgetting simpler threats.” Maya adds quietly, “That's why we maintain these covers - drunk workers, musicians, merchants. They search for powerful mages while overlooking common folk.” She checks her weapons discreetly. “Tomorrow's noble house visit will need extra physical vigilance, not just magical.”
402 | That’s what I’m talking about. We should remain vigilant and beware the spies
“Indeed,” Master Chen motions everyone closer, speaking very quietly. “They'll have household servants watching, guards in plain clothes, even children paid to report unusual activities.” He demonstrates simple warning signals the group uses - a dropped handkerchief, a particular way of adjusting a sleeve. “Physical threats often come while we're focused on magical ones. Stay alert, especially during tomorrow's performance.”
403 | What preparations we still need to make?
“Three key things,” Master Chen outlines. “First, reviewing the noble house layout - servant entrances, escape routes. Second, establishing recognition signals with Lin's people already inside as household staff. Third,” he glances at your water-nature, “adapting your new abilities to appear as simple guard techniques.” Maya adds, “And we need to check your guard attire for tomorrow, ensure weapons are properly concealed.”
404 | What time is the performance tomorrow?
“Early evening - sunset,” Maya replies. “Lady Serra arranges these gatherings to coincide with noble dinner hours. We should arrive as other musicians do, while servants are busy with meal preparations.” Master Chen adds, “It gives us optimal coverage - enough light to spot physical threats, but dark enough for your water-sense to detect shadow activity.”
405 | Let’s review the house plans and then have some rest
Master Chen unfolds detailed house plans - service corridors, guard positions, and gathering spaces clearly marked. “The music room has three exits,” he points out, “and here, this servant's stair could be crucial.” Maya indicates specific spots where you can stand naturally as a guard while maintaining optimal surveillance. You spend an hour memorizing every detail until the layout feels familiar.
406 | Maya, can you help me check my guard attire?
“Of course,” Maya sets aside her harp, retrieving the guard attire. She demonstrates how the cut of the jacket allows for fluid movement while maintaining a formal appearance. “See here - weapon access points disguised as decorative elements. And these boots - silent but stable.” She helps adjust everything precisely, showing how to maintain a professional guard stance that doesn't reveal your true capabilities.
407 | Thank Maya and hold her hand a moment longer than is common between friends
Maya's eyes show momentary surprise, then warm understanding. Her hand squeezes yours briefly in return. “We protect each other,” she says softly, professional demeanor softening slightly. Master Chen pretends to be very busy with his maps, hiding a knowing smile. The moment passes naturally as Maya returns to checking the guard attire's final details, but something has shifted in your partnership.
408 | Wish everyone a restful night and go to my room
You retire to your room, the evening's events and tomorrow's preparations settling in your mind. Through the window, you can see the purified harbor waters gleaming softly in the moonlight. Your enhanced senses detect Maya beginning a quiet practice session below - her harp music carries a subtle protective melody tonight. The water-nature within you feels both powerful and peaceful.
409 | Send some warmness in Maya’s direction
Through your water-nature, you send a gentle pulse of protective energy downward, like a warm current in the ocean. Below, Maya's harp music shifts subtly - a response in kind, her notes weaving with your energy. The combination creates a soft, protective cocoon around both of you. From his room, Master Chen senses the interaction and strengthens the building's wards, providing privacy for this quiet exchange.
410 | Rest till dawn
You drift into peaceful sleep, your water-nature maintaining a gentle awareness. The purified harbor channels pulse softly in harmony with your rest, while Maya's distant harp music gradually fades to silence. Your dreams are filled with flowing patterns and protective currents, preparing your subconscious for tomorrow's challenges. The night passes securely under Master Chen's strengthened wards.
411 | Wake with the first light
You awaken naturally as dawn begins to pale the sky. Your water-nature feels refreshed, attuned to the morning tide's retreat. Below, you sense Maya already awake, practicing both her music and defensive forms - preparing for evening's performance. The harbor district's purified channels glow with morning light, your work from yesterday holding strong against the night's shadows.
412 | Go check where Master Chen is
You find Master Chen in the training yard, moving through morning exercises that seem to mirror water patterns - clearly adapted for your new abilities. “Ah, good,” he says, noting your arrival. “Today we'll practice guard stances that incorporate your water-nature without revealing it. Maya will join us shortly - the three of us need to move as a coordinated unit tonight.”
413 | Before we begin I’d like to ask you one question. Is water the only source of energy we can use?
“Ah, an insightful question,” Master Chen's eyes light up. “No - the ancient Seal-Keepers drew from all elements. Earth for stability, fire for transformation, air for movement, and water for flow. But,” he gestures to your natural affinity, “each Keeper tends to resonate strongly with one element first. Your father, I remember, began with water but later mastered earth combinations. The elements can be layered, combined.”
414 | How will I know I’m ready to work with other elements?
“Your blood will tell you,” Master Chen explains while demonstrating. “Like water finding new channels, other elements will start calling. Watch…” He shows how water movements can begin incorporating earth's stability or air's freedom. “You'll feel it - like you felt the tide yesterday. Maya's music actually helps awaken these connections. The elements respond to harmony.”
415 | Thank Master Chen and join the morning practice
You begin the practice, your water-nature flowing smoothly into guard stances. Master Chen guides subtle adjustments while Maya arrives, her music adding rhythm to the movements. Together, you work on making powerful techniques appear as simple guard protocols. Your water energy learns to move discretely beneath formal gestures, while staying alert for hints of other elemental awakening.
416 | I don’t feel anything unusual today but I’m ready to wait as long as needed
“That's wisdom speaking,” Master Chen nods approvingly. “Forcing elemental awakening leads to imbalance. Your patience honors the natural flow.” Maya adds, playing a gentle sequence, “Like learning a new instrument - it comes when you're ready.” The morning practice continues, focusing on perfecting your cover role while maintaining true power beneath.
417 | After the practice ask if something needs to be done to get the signals to Lin’s people
“Yes, crucial point,” Master Chen responds, revealing a small pouch. “These tokens - seemingly ordinary items: a copper pin, a frayed ribbon, specific way of folding napkins. Lin's people will recognize them.” Maya demonstrates the signals: “Watch how household staff touch these items - it confirms their allegiance. And here's how they'll acknowledge you as friendly.”
418 | Practice the signals
You rehearse the subtle movements: adjusting the copper pin while surveying a room, responding to a servant's specific napkin fold, recognizing how Lin's people will position their hands when serving. Maya and Master Chen play various roles - servants, musicians, other guards - helping you perfect natural-looking responses. Each signal becomes fluid, incorporated into normal guard behavior.
419 | Do we know the list of guests?
“Yes,” Master Chen produces a discrete list. “Lady Serra provided names through Lin. Notable guests include: three merchant council members, two minor noble families - the Ashworths and Silvermanes - attempting to stay neutral in shadow politics, and…” he pauses significantly, “a 'cultural attaché' from the Blackthorn family - likely a spy checking for weaknesses.”
420 | Tell me about the merchants
“The merchants are interesting,” Master Chen explains quietly. “Madame Wei - Old Wei's sister, secretly funds resistance. Lord Barrett struggles between profit and conscience - his ships have been targeted by shadows. And Councilor James…” he lowers his voice, “suspects his daughter is being corrupted by noble house influence.” Maya adds, “They're potential allies, if approached carefully.”
421 | Madame Wei seems already on our side
“Indeed - she's one of Lin's strongest supporters,” Master Chen confirms. “Her trade networks help move resources and information. Tonight, watch how she uses her fan - it's a signal system we developed.” Maya demonstrates the subtle fan movements: “Three taps means danger, half-open indicates safe conversation possible, fully closed warns of shadow presence.”
422 | Can we use the water-power to protect Lord Barret ships?
“An excellent thought,” Master Chen brightens. “The harbor purification you performed already strengthens ship wards, but…” he sketches quickly, “we could teach his crews specific tide-blessing rituals. Simple enough to look like traditional sailor practices.” Maya adds, “If we gain his trust tonight, I could pass these as 'old family sailing songs' through my music.”
423 | Do we know for sure that Councilor James daughter is being corrupted?
“No direct proof,” Master Chen says gravely. “But Lin's people report she's been seen near the noble quarter after dark, returning with shadow residue. She'll be here tonight - Adelaide James, age seventeen.” He shows you a sketch. “Watch her movements - your water-nature might sense if the corruption is willing or coerced. That could change how we help her.”
424 | I will. Who should approach the merchants?
“Maya has the perfect cover,” Master Chen explains. “Between music sets, she naturally mingles, discussing 'cultural traditions' - perfect for introducing protective practices to Barrett. For Madame Wei, she's already aligned. As for Councilor James…” he glances at you, “your guard position near his daughter might create organic opportunities to observe and potentially help.”
425 | What about Ashworths and Silvermanes
“The Ashworths are scholars at heart,” Master Chen reveals. “They maintain neutrality through knowledge - their library holds ancient texts. The Silvermanes…” he pauses, “are interesting. They've rejected shadow magic but fear retaliation from other nobles. Both families could be valuable allies if we can prove protection is possible.” Maya adds, “They're both drawn to old music - gives us an opening.”
426 | How we can be helpful to the Ashworths?
“Their greatest concern is preserving knowledge,” Master Chen explains thoughtfully. “We could offer safer storage for their most sensitive texts - through Lin's network. And…” he glances at your water-nature, “their archives are suffering from dampness. Your ability to control water could protect their books, earning trust while demonstrating positive magic use.” Maya adds, “They're particularly interested in Seal-Keeper histories.”
427 | Seal-Keeper histories are kept in the Monastery, correct?
“Yes, the most complete records are there,” Master Chen confirms. “But the Ashworths have fragments - partial accounts they've protected for generations. They might help piece together why the Seal-Keepers vanished.” He pauses meaningfully. “Your father may have known this when directing you to the Monastery. The complete picture could lie between both collections.”
428 | My road leads me to the Monastery, but I’m still needed here
“A wise heart knows when to flow like water,” Master Chen says softly. “Each task you complete here strengthens the path to the Monastery. Building these alliances, restoring protections…” Maya adds, “The nobles' shadow magic threatens everyone - Monastery included. What you learn here prepares you for the larger journey.” Your water-nature resonates with this balanced approach.
429 | Then maybe we start by offering Ashworths help deal with the dampness in the libraries.
“Perfect approach,” Master Chen nods approvingly. “Lady Serra can mention their library concerns during the gathering. Maya's music will draw them to quiet conversation, where you, as an observant guard, might notice water damage on their sleeve - a natural opening to demonstrate your… particular skills.” He sketches how the interaction could unfold naturally, without raising suspicion.
430 | That’s an excellent idea!
“And timing is perfect,” Maya adds, “The recent rains have made their library concerns urgent. They're more likely to accept help now.” Master Chen nods, “Your water-nature could sense the exact problems while appearing to simply escort them during my inspection of the 'security concerns' they've mentioned.” His eyes twinkle. “Sometimes the best plans flow naturally, like water finding its path.”
431 | Do Silvermanes have any allies?
“Cautious ones,” Master Chen explains. “They maintain trade connections with island merchants - another reason they resist shadow magic. But their strongest potential ally is actually Lady Serra herself. They share…” he glances around before continuing quietly, “a secret lineage of light-working magic. That's partly why tonight's gathering is so important. The Silvermanes are testing whether they can trust her circle.”
432 | Can we somehow prove them were trustworthy?
“Yes, but subtly,” Master Chen considers. “Your water-nature might recognize their light-working signatures. When shadow magic manifests - and it will, through the Blackthorn spy - your protective response could resonate with their ancient practices.” Maya adds, “I know their traditional music patterns. If you guard near my performance, we could create a harmony that speaks to their heritage without exposing them.”
433 | Agreed
“Then we have our approach for each group,” Master Chen summarizes, drawing final notes. “Remember - casual observation first, natural interactions, let your water-nature guide timing.” Maya begins a practice melody that subtly combines protective themes. “Until evening, let's refine these guard positions that keep you close to key conversations while maintaining perfect cover.”
434 | Tell me when it’s time to start the evening operation
“We should begin preparation now,” Master Chen announces as afternoon light shifts. “Maya needs to arrive early to tune with other musicians, you'll follow shortly after as her assigned guard.” He hands you the formal guard attire. “Remember, water flows quietly but reaches everywhere - your power is in subtle presence.” Maya gathers her harp, her eyes meeting yours with quiet confidence.
435 | Accompany Maya to Lady Serra’s house
You escort Maya through the evening streets, maintaining a professional guard's bearing. Her harp case contains both instrument and concealed weapons, while your water-nature stays alert but quiet beneath the formal guard exterior. Approaching Lady Serra's townhouse, you notice the subtle protective symbols worked into its architecture. Other musicians arrive, creating perfect cover for your entrance.
436 | Any other guards with the musicians?
“Most hired from the Merchant Guard Guild,” Maya murmurs as you scan the arrivals. Three other guards present - one elderly, two middle-aged, all wearing standard guild badges. Your enhanced senses detect no shadow influence on them, just professional mercenaries. However, you notice two house guards by the entrance whose auras suggest noble quarter training - likely reporting to multiple masters.
437 | Look for anything suspicious
Your water-nature detects subtle currents of energy around the house. Most notable: a faint shadow residue near a side entrance - recently used by someone carrying dark influence. The house guards' positioning suggests they're more focused on watching inside than outside threats. Through a window, you glimpse servants arranging flowers - one makes a quick Lin network signal with their sleeve.
438 | What does the signal say
The sleeve signal - a specific fold and brush - indicates “Blackthorn spy arrived early, through kitchen.” Another servant, dusting nearby, confirms with a napkin fold meaning “Currently in east study.” Your water-nature feels a slight disturbance from that direction, confirming their intelligence. Maya adjusts her harp strings in a pattern that acknowledges the warning.
439 | I reach my inner source and check if I can put some invisible mark on the spy which will alert me on his movements
Smart thinking! Your water-nature responds intuitively - like marking a current in the ocean. You subtly infuse a tiny thread of water energy into the air circulation near the east study. It catches on the spy's shadow residue, creating an invisible trace your senses can track. The mark feels like a small eddy in your awareness, moving with the spy while appearing completely natural to shadow detection.
440 | Making sure I act just like the rest of the hired guards enter the premises with Maya
You maintain a professional, slightly bored expression while scanning the entrance hall - exactly like the other hired guards. Maya proceeds with her harp, you following at appropriate distance. Your water-mark tracks the spy moving to the main salon. Other guards nod professionally as you take your position, while servants bustle about with final preparations. You're just another mercenary doing their job - perfect cover.
441 | Wait and observe as the musicians tune in. Be on alert for any signals from Lin’s team
While Maya joins other musicians tuning, you maintain a casual guard stance near the wall. Your enhanced senses detect several subtle signals: a maid adjusting curtains indicates “two more Lin allies among kitchen staff,” a footman's tray position warns “noble quarter guards checking wine cellar,” and your water-mark shows the spy circulating, testing defenses. The musicians' tuning provides excellent cover for observation.
442 | Put some power infused water mist at the entrance to alert me on any shadow-influenced guests
Excellent strategy. Under cover of the evening's natural humidity, you subtly weave a fine mist of sensitized water vapor near the entrance. Like an invisible net, it will react to shadow influence without being detectable as magic. Your water-nature maintains this connection effortlessly while you continue your guard duties. The first guests begin arriving, your mist-sensor ready to read their energy signatures.
443 | Is Lady Serra present?
Yes, Lady Serra has just entered the salon - a graceful woman in her forties, her clothing elegant but not ostentatious. Your water-nature detects subtle light-working magic carefully concealed beneath her noble bearing. She exchanges a brief glance with Maya that confirms their alliance. Through your mist-sensor, you notice how shadow energies seem to instinctively shy away from her presence.
444 | Pretending to be a bored guard look closely at the light-working magic. Can I figure out how to better connect it with my water-nature?
While maintaining your disinterested guard expression, you study the light-working patterns. Fascinating - they flow like liquid light, not unlike water currents. You notice how Lady Serra's magic seems to ripple and reflect, similar to sunlight on water. Your water-nature recognizes a potential harmony - light and water could amplify each other, like morning sun sparkling on ocean waves.
445 | Start preparing small threads of power to interweave with the light magic if the chance arrives or in case there’s some danger
Good preparation. You carefully ready delicate streams of water energy, like invisible tributaries, maintaining them just beneath the surface of awareness. They're positioned to naturally flow into Lady Serra's light patterns if needed, while remaining undetectable. Your guard stance provides perfect cover as you sense these power threads finding subtle resonance with her protective magic, ready for either defense or cooperation.
446 | Wait patiently
You maintain your professional guard position as the evening unfolds. Guests arrive steadily - your mist-sensor detecting varying degrees of shadow influence. The Blackthorn spy, marked by your water trace, moves with calculated casualness. Maya's music begins, providing rhythm to the gathering. Lady Serra greets nobles and merchants with practiced grace, while your prepared power threads remain quietly ready, like a tide waiting to turn.
447 | Has Council’s daughter arrived yet?
Yes, Adelaide James just entered - a striking seventeen-year-old in pale blue, her father hovering protectively nearby. Your mist-sensor reveals concerning shadows clinging to her aura, but interestingly, they seem more like external influences than willing corruption. She appears drawn to the darker corners of the room, though fighting this pull. Maya subtly shifts her music to a more protective melody as the girl passes.
448 | Any drinks served to the guests?
Yes, servants circulate with wine and light refreshments. Your enhanced senses notice Lin's allied servants carefully managing who serves which guests - the most trusted handling drinks for Adelaide and other vulnerable parties. The Blackthorn spy seems particularly interested in the wine service. Through your water-nature, you detect slight energy disturbances in some glasses, though the house's general protections seem to be neutralizing any harmful intentions.
449 | Does Adelaide drink anything?
You observe Adelaide politely accepting a glass from one of Lin's trusted servants, but your water-nature detects her barely sipping - good instinct. However, the Blackthorn spy is now positioning near a secondary drinks tray, and your water-mark shows their shadow energy extending toward it. The next server approaching that tray isn't one of Lin's allies. Adelaide's glass is nearly empty, making her likely to seek a replacement soon.
450 | Make sure I’m not far from Adelaide. If she takes the bad glass I will “stumble” and turn it over.
Excellent strategy. You adjust your guard position naturally, maintaining a professional demeanor while establishing a clear path to Adelaide. Your water-nature stays alert to both glasses and movements. When Adelaide begins moving toward the compromised tray, you prepare for your “accidental” intervention, keeping your enhanced senses focused on the spy's reaction to ensure they don't suspect deliberate interference.
451 | Can I neutralize what the spy did with the glass? Can I somehow reverse the effect so when Adelaide drinks she rejects the shadow?
Your water-nature surges with inspiration - yes! While maintaining your guard pose, you subtly extend your power through the ambient moisture in the air. Like purifying murky water, you begin transforming the shadow influence into cleansing energy. The spy's manipulation unknowingly becomes a vehicle for protection, the liquid now carrying a subtle rejection of shadow influence. It's like turning a tide - using their own channel against them.
452 | meditate
While maintaining your alert guard posture, you enter a light meditative state. Your water-nature expands, feeling the currents of power flowing through the gathering. You sense Lady Serra's light magic, Adelaide's internal struggle, the spy's shadow manipulations, and Maya's protective music all moving like different streams in a river. The transformed drink now pulses with purifying energy, waiting like a cleansing spring.