Coastal Tales
by mik1264
1 | Start
Welcome to the Coastal Realms! You find yourself in a small Village nestled between ancient forests and the sea. The morning sun casts long shadows as villagers begin their daily routines. Where would you like to go?
2 | somewhere warm and cozy
The Village Tavern seems most inviting, with smoke rising from its chimney and warm light spilling from its windows. You can hear cheerful chatter and smell fresh bread from inside. Would you like to enter?
3 | sure
As you enter, you find a warm hearth, several villagers having breakfast, and a friendly halfling innkeeper wiping down the counter. A gruff-looking merchant sits alone in the corner, occasionally glancing at other patrons.
4 | order some mulled wine
The halfling innkeeper smiles warmly. “Bit early for mulled wine, but I've got a fresh batch warming by the fire.” As she prepares your drink, the merchant in the corner seems to take interest in you, stroking his beard thoughtfully.
5 | Внимательно посмотреть на торговца
I'll continue in English:
The merchant is middle-aged, wearing well-worn but quality traveling clothes and a heavy coin purse. His eyes meet yours, and he gestures invitingly to the empty seat at his table.
6 | Присесть за его стол
The merchant leans forward, speaking in a hushed voice: “A discerning traveler, I see. I've recently acquired information about valuable relics in the old elven ruins… interested in earning some coin?” His eyes dart around cautiously.
7 | What kind of relics
“Ancient elven artifacts,” he whispers, pulling out a worn sketch. “Particularly, a crystalline orb said to glow with inner light. The ruins are just beyond the forest's edge, but…” he hesitates, “the fey creatures guard them fiercely.”
8 | Do you have a buyer for that orb?
“Indeed,” he smirks. “A wealthy collector in Oceanside City offers 500 gold pieces. I'd split it with you.” He sips his drink. “But we must be discrete. The Village elders… they're protective of those ruins.”
9 | Tell me more about the fey creatures
“Tricky beings,” he lowers his voice. “They appear as lights dancing between trees, leading travelers astray. Some take humanoid forms. Ever since their pact with the druids 100 years ago, they've become more… territorial. Few return from the deeper woods.”
10 | You say they guard the relic. How do you want to deal with them?
He pulls out a small vial of silvery liquid. “Iron powder mixed with holy water. Fey can't stand it. Create a circle, they can't cross it. But,” he frowns, “we'll need more. I know someone in the Village shop who sells components.”
11 | Tell me mormoree about
Suddenly the merchant stops talking, his eyes fixed on something behind you. The tavern has gone oddly quiet. At the door stands an elderly woman in green robes - one of the Village elders - her stern gaze locked on your table.
12 | Smile to the elder
She approaches your table slowly, her expression unchanged. The merchant quickly pockets his vial and sketches. “We don't take kindly to those who plot against the forest's guardians,” she says firmly. The merchant begins to sweat.
13 | Hello it’s my first day here.
Her stern expression softens slightly. “Welcome to our village, traveler. But choose your company wisely. Some,” she glances sharply at the merchant, “would disturb ancient powers for mere coin. Perhaps you'd prefer to hear the true history of our lands?”
14 | I’d love to!
The elder sits down, sending the merchant scurrying away. “The ruins,” she begins, her eyes sparkling with ancient memories, “were once a great elven city called Aethoria. Their magic sustained the balance between our world and the fey realm…”
15 | What happened to the city?
“A tragic tale,” she sighs. “A thousand years ago, their mages sought to harness a powerful artifact. Their pride…” she pauses, “caused a catastrophic magical backlash. The ruins still pulse with that wild energy. The fey now guard against such folly.”
16 | And the elves?
“Scattered to the winds,” she says sadly. “A few remain in our village, but most fled across the ocean. Some say they still seek redemption.” She glances out the window. “You can often see their descendants walking the forest's edge at twilight.”
17 | So was it elvish mages who tried to harness the artifact?
“Yes…” her voice drops to a whisper. “The same artifact that merchant seeks. The Crystal Orb of Aethoria. It's said to bridge our world and the fey realm, but its power…” She looks troubled. “Some knowledge is best left buried.”
18 | But why would you want to get into the fey realm?
Her eyes widen with concern. “The fey realm holds powerful magic, but it's… unpredictable. Some sought its power for healing, others for dominion. The elves believed they could control it.” She shakes her head. “Their hubris proved fatal.”
19 | Isn’t it better to somehow destroy the artifact?
The elder studies you thoughtfully. “Many have tried. The orb is… resilient. Some believe destroying it could be more dangerous than preserving it. The fey and druids maintain a delicate balance, keeping its power contained. But if you're truly interested…”
20 | Nod
“If you genuinely wish to help,” she leans closer, “the druids' circle meets tonight at moonrise. They might welcome fresh perspectives on protecting the orb.” Her eyes twinkle. “Less risky than stealing it, wouldn't you agree?”
21 | Sure
“Good choice. Meet me at the forest's edge when the moon rises.” She stands, looking pleased. “Until then, enjoy our village - but beware of more 'lucrative' offers.” She glances meaningfully at the merchant's empty seat before departing.
22 | Thank the elder and order some breakfast
The halfling innkeeper cheerfully brings you a hearty plate of fresh bread, honey, and herb-roasted eggs. “The elder rarely takes such interest in strangers,” she comments while pouring you some tea. “You must be special!”
23 | Tell me about your village
The innkeeper brightens while refilling your tea. “We're small but proud. Best honey in the realm - thanks to our partnership with the fey folk. The forest provides, the river brings traders, and everyone knows everyone… except when they don't,” she winks.
24 | Think about the story that I can safely tell the inkeeper
You could mention your interest in local history - a safe topic that the elder clearly approved of. The innkeeper seems friendly and well-connected in the village. She might share interesting stories about how the villagers coexist with their magical neighbors.
25 | Sounds like your village is a great place! I’d like to stay here for awhile and get to know you guys better.
“Oh wonderful!” she beams. “We have rooms upstairs - clean, with forest views. Five silver a night, breakfast included.” She leans in conspiratorially. “And you've already made a good impression with Elder Maerwynn. That's worth more than gold here!”
26 | Take a look into my purse
Checking your purse, you find 20 silver pieces, a few copper coins, and a small pouch of dried herbs - enough for several days' stay. The price of 5 silver per night, including breakfast, seems reasonable for the cozy accommodations offered.
27 | Pay for two days and go my room to refresh myself
The innkeeper hands you an iron key with a leaf design. Upstairs, you find a cozy room with fresh linens and a washing basin. Through the window, you can see the forest edge where you'll meet the elder tonight. A perfect spot to rest and plan.
28 | Wash my face and have a look in the mirror
In the simple copper mirror, you see…
(How would you describe your character? I'll reflect back what you imagine seeing, as this is your character to define!)
29 | I’m a middle aged olive skinned man with a short beard. My features suggest that one of my ancestors wasn’t human.
In the copper mirror, you see your weathered olive skin and short dark beard. Your slightly angular features and almond-shaped eyes hint at elven ancestry - perhaps explaining the elder's willingness to share such sensitive history with you.
30 | Go downstairs and ask the innkeeper what places in the village she recommends visiting
“Oh! You must visit our local shop - Old Mae has the finest honey-mead. The river bend is lovely for afternoon walks, and…” she pauses thoughtfully. “The village square has a beautiful ancient tree where folks gather. Just avoid the western forest path.”
31 | I will, thanks. But what’s wrong with the western forest path?
She lowers her voice. “That path leads to the deeper ruins. Strange lights there, people getting lost… even experienced hunters avoid it. The eastern paths are safer - that's where the druids tend their gardens.” She glances nervously at the forest.
32 | Go to the village square
The ancient tree dominates the square, its branches spreading wide. Children play nearby while elders chat on wooden benches. A few villagers browse market stalls selling fresh produce. You notice some small offerings - flowers and honey - placed at the tree's base.