1 | Let’s go!

Welcome to the world of Gulliver's Travels! You find yourself in England, the starting point of Gulliver's incredible voyages. The bustling docks are filled with ships preparing for journeys to distant lands. Where would you like to begin your adventure?

2 | Far away, in the woods

As you venture away from the docks and into the English countryside, you find yourself in a dense, lush forest. The canopy of ancient oak and beech trees filters the sunlight, creating a dappled pattern on the forest floor. A narrow path winds through the underbrush. What would you like to do in this secluded woodland?

3 | Play ok the flute

You pull out a flute and begin to play a gentle melody. The sweet notes echo through the forest, creating a magical atmosphere. Birds seem to pause their songs to listen, and a gentle breeze rustles the leaves. As you play, you notice a slight shimmer in the air. What do you do next?

4 | Stop playing and look around

As you lower your flute, the shimmering intensifies. Suddenly, a small, glowing doorway appears between two ancient trees. It seems to lead somewhere beyond this forest. The air around it hums with strange energy. Do you approach the doorway or explore elsewhere in the woods?

5 | I throw a stone on the doorway

You pick up a small stone and toss it at the glowing doorway. As the stone touches the shimmering surface, it vanishes with a soft 'pop'. Moments later, you hear a faint splash coming from beyond the doorway, as if the stone landed in water. The doorway flickers briefly but remains open. What's your next move?

6 | I throw more stones

You continue throwing stones at the doorway. Each stone disappears with a 'pop', followed by distant splashes. Suddenly, the doorway flickers more intensely, growing larger. A gust of salty air rushes through, carrying the sound of waves. The forest around you seems to fade. What do you do as this strange phenomenon unfolds?

7 | I start playing the flute again

As you resume playing the flute, the melody intertwines with the mystical energies. The doorway stabilizes, pulsing in rhythm with your music. The ocean view beyond becomes clearer - you see a vast sea with an unfamiliar shoreline. Strange, tiny figures seem to be moving on the beach. Your music appears to be controlling the portal. What's your next action?

8 | I change the melody

As you change the melody, the portal responds dramatically. The scene shifts, swirling like a kaleidoscope. The tiny figures and shoreline disappear, replaced by a view of enormous plants and massive insects. You realize you're seeing Brobdingnag, the land of giants. The new tune seems to be altering your destination. Do you continue playing or try something else?

9 | I tru other melodies

You experiment with different melodies, and the portal responds to each change. As you play, various scenes flash before you:

  1. A floating island with odd, lopsided buildings (Laputa)
  2. A land with horse-like creatures walking upright (Houyhnhnm Land)
  3. A miniature empire with tiny people (Lilliput)

Each melody seems to tune into a different part of Gulliver's world. Which scene intrigues you most, or do you try another tune?

10 | I stop playing, and walk into the direction of home

As you stop playing and turn towards home, the portal begins to shrink. The magical doorway flickers, its energy fading. The forest around you becomes more distinct again, the sounds of local wildlife returning. But a faint humming lingers in the air, as if the magic is reluctant to disappear completely. Do you continue homeward or reconsider your decision?

11 | I continue walking home

As you continue your journey home, the forest gradually returns to normal. The magical portal disappears entirely, leaving only a whisper of enchantment in the air. The path becomes more familiar, leading you back towards civilization. In the distance, you hear the faint sounds of the town. What are your thoughts as you near home after this unusual experience?

12 | I need to go back tomorrow and check that mysterious thing again

As you make your way home, determination grows within you. The town comes into view, its familiar sights a stark contrast to the magical encounter in the woods. You decide to return tomorrow, your curiosity piqued by the portal's mysteries. As night falls, you wonder what new adventures might await. How do you plan to prepare for tomorrow's expedition?

13 | to come across some funny cool stuff

Excited by the prospect of new adventures, you start planning for tomorrow. You decide to gather some intriguing items that might interact with the magical portal in interesting ways:

  1. A kaleidoscope
  2. A small mirror
  3. Some colorful marbles
  4. A prism

As you collect these items, your imagination runs wild with possibilities. What time do you plan to set out for the forest tomorrow?

14 | Story ends here

Thank you for embarking on this magical journey through the world of Gulliver's Travels! Your curiosity and sense of adventure have led to a unique experience, blending the familiar English countryside with the extraordinary realms from Jonathan Swift's classic tale. As the story concludes, the promise of future explorations lingers, much like the enchanting melodies that opened doorways to fantastic worlds. Until the next adventure!